// Replicate cfg - Generated by QUAKE LIVE. Do not modify
unbindall
bind TAB "+scores"
bind SPACE "+moveup"
bind + "sizeup"
bind - "sizedown"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind = "sizeup"
bind _ "sizedown"
bind a "+moveleft"
bind c "weapon 8"
bind d "+moveright"
bind e "weapon 7"
bind f "say =)"
bind g "dropweapon"
bind h "+acc"
bind j "say nothing bothers me more, than fluke wins -dkt"
bind k "+zoom"
bind l "screenshotjpeg"
bind p "screenshotjpeg"
bind q "weapon 3"
bind r "weapon 6"
bind s "+back"
bind t "messagemode"
bind u "messagemode5"
bind w "weapon 5"
bind y "messagemode2"
bind z "team s"
bind PAUSE "pause"
bind CTRL "+movedown"
bind SHIFT "+speed"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "readyup"
bind F11 "screenshot"
bind MOUSE1 "+attack"
bind MOUSE2 "+forward"
bind MOUSE3 "+zoom"
bind MOUSE4 "+zoom"
seta cg_screenDamageAlpha_Team "200"
seta cg_screenDamage_Team "0x700000C8"
seta cg_screenDamageAlpha "200"
seta cg_respawnTimerY "100"
seta cg_respawnTimerX "10"
seta cg_deadBodyColor "0x101010FF"
seta cg_teamHeadColor "0x408000FF"
seta cg_teamLowerColor "0x408000FF"
seta cg_teamUpperColor "0x408000FF"
seta cg_smokeRadius_NG "16"
seta cg_weaponColor_grenade "0x007000FF"
seta cg_forceEnemyWeaponColor "0"
seta cg_forceTeamWeaponColor "0"
seta cg_bubbleTrail "1"
seta cg_cameraOrbitDelay "50"
seta cg_impactSparksSize "8"
seta cg_playTeamVO "1"
seta cg_stats "0"
seta cg_selfOnTeamOverlay "0"
seta cg_clanOnTeamOverlay "0"
seta cg_drawTeamOverlayY "0"
seta cg_drawTeamOverlayX "0"
seta cg_drawTeamOverlayOpacity "0.75"
seta cg_deferPlayers "1"
seta cg_forceBlueTeamModel ""
seta cg_forceRedTeamModel ""
seta cg_teamChatHeight "0"
seta cg_teamChatTime "3000"
seta cg_showmiss "0"
seta cg_nopredict "0"
seta cg_speedometer "0"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_playerNames "1"
seta cg_drawCrosshairTeamHealth "2"
seta cg_drawCrosshairNamesOpacity "0.75"
seta cg_drawAttacker "0"
seta cg_drawFullWeaponBar "1"
seta cg_drawIcons "1"
seta cg_drawSnapshot "0"
seta cg_drawStatus "1"
seta cg_lowAmmoWarningPercentile "0.20"
seta cg_forceDrawCrosshair "0"
seta cg_draw2D "1"
seta r_gl_reserved "1"
seta r_gl_renderer "GeForce GTX 260/PCI/SSE2"
seta r_gl_vendor "NVIDIA Corporation"
seta sex "male"
seta teamtask "0"
seta handicap "100"
seta cl_mouseAccelOffset "5"
seta cl_mouseAccelStyle "0"
seta cl_allowConsoleChat "0"
seta scr_conspeed "3"
seta zoom9 "weapon 9 ; vstr zfov2; vstr stuff9 ; set z_on vstr zoom9 ; set z_off vstr weap9"
seta zoom8 "weapon 8 ; vstr zfov2; vstr stuff8 ; set z_on vstr zoom8 ; set z_off vstr weap8"
seta zoom7 "weapon 7 ; vstr zfov1; vstr stuff7 ; set z_on vstr zoom7 ; set z_off vstr weap7"
seta zoom6 "weapon 6 ; vstr zfov4; vstr stuff6 ; set z_on vstr zoom6 ; set z_off vstr weap6"
seta zoom5 "weapon 5 ; vstr zfov2; vstr stuff5 ; set z_on vstr zoom5 ; set z_off vstr weap5"
seta zoom4 "weapon 4 ; vstr zfov2; vstr stuff4 ; set z_on vstr zoom4 ; set z_off vstr weap4"
seta zoom3 "weapon 3 ; vstr zfov3; vstr stuff3 ; set z_on vstr zoom3 ; set z_off vstr weap3"
seta zoom2 "weapon 2 ; vstr zfov4; vstr stuff2 ; set z_on vstr zoom2 ; set z_off vstr weap2"
seta zoom13 "weapon 13; vstr zfov2; vstr stuff13; set z_on vstr zoom13; set z_off vstr weap13"
seta zoom12 "weapon 12; vstr zfov2; vstr stuff12; set z_on vstr zoom12; set z_off vstr weap12"
seta zoom11 "weapon 11; vstr zfov2; vstr stuff11; set z_on vstr zoom11; set z_off vstr weap11"
seta zoom1 "weapon 1 ; vstr zfov4; vstr stuff1 ; set z_on vstr zoom1 ; set z_off vstr weap1"
seta zoom "+zoom;set activeAction vstr zoom"
seta zfov4 "cg_zoomfov 75 ; cg_fov 100"
seta zfov3 "cg_zoomfov 80 ; cg_fov 280"
seta zfov2 "cg_zoomfov 70 ; cg_fov 120"
seta zfov1 "cg_zoomfov 50 ; cg_fov 280"
seta z_on "vstr zoom11"
seta z_off "vstr weap11"
seta wp1 "weapon 1;cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta web_start_settings_9 "{}"
seta web_start_settings_5 "{}"
seta web_start_settings_4 "{}"
seta web_start_settings_3 "{}"
seta web_start_settings_0 "{}"
seta web_start_gametype "1"
seta web_skipLauncher "1"
seta web_practice_settings_5 "{}"
seta web_practice_settings_4 "{}"
seta web_practice_settings_3 "{}"
seta web_practice_settings_0 "{}"
seta web_practice_gametype "1"
seta web_home ""
seta web_chattimestamps "0"
seta web_botskill "easy"
seta weapon8 "weapon 8; cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta weapon7 "weapon 7; cg_drawGun 0;cg_drawcrosshair 5; cg_crosshairSize 19;com_blood 0;sensitivity 2"
seta weapon6 "weapon 6; cg_drawGun 2;cg_drawcrosshair 7; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta weapon5 "weapon 5; cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta weapon4 "weapon 4; cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta weapon3 "weapon 3; cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta weapon2 "weapon 2; cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta weap9 "weapon 9 ; vstr fov6; vstr stuff9 ; set z_on vstr zoom9 ; set z_off vstr weap9"
seta weap8 "weapon 8 ; vstr fov5; vstr stuff8 ; set z_on vstr zoom8 ; set z_off vstr weap8"
seta weap7 "weapon 7 ; vstr fov2; vstr stuff7 ; set z_on vstr zoom7 ; set z_off vstr weap7"
seta weap6 "weapon 6 ; vstr fov3; vstr stuff6 ; set z_on vstr zoom6 ; set z_off vstr weap6"
seta weap5 "weapon 5 ; vstr fov6; vstr stuff5 ; set z_on vstr zoom5 ; set z_off vstr weap5"
seta weap4 "weapon 4 ; vstr fov5; vstr stuff4 ; set z_on vstr zoom4 ; set z_off vstr weap4"
seta weap3 "weapon 3 ; vstr fov4; vstr stuff3 ; set z_on vstr zoom3 ; set z_off vstr weap3"
seta weap2 "weapon 2 ; vstr fov1; vstr stuff2 ; set z_on vstr zoom2 ; set z_off vstr weap2"
seta weap13 "weapon 13; vstr fov6; vstr stuff13; set z_on vstr zoom13; set z_off vstr weap13"
seta weap12 "weapon 12; vstr fov6; vstr stuff12; set z_on vstr zoom12; set z_off vstr weap12"
seta weap11 "weapon 11; vstr fov6; vstr stuff11; set z_on vstr zoom11; set z_off vstr weap11"
seta weap1 "weapon 1 ; vstr fov1; vstr stuff1 ; set z_on vstr zoom1 ; set z_off vstr weap1"
seta vol_up "vstr vol_5"
seta vol_down "vstr vol_3"
seta vol_9 "s_volume 1.0; set vol_up vstr vol_10;  set vol_down vstr vol_8  ; echo ^7Volume: ^0[^21.0^0]"
seta vol_8 "s_volume 0.9; set vol_up vstr vol_9;   set vol_down vstr vol_7  ; echo ^7Volume: ^0[^20.9^0]"
seta vol_7 "s_volume 0.8; set vol_up vstr vol_8;   set vol_down vstr vol_6  ; echo ^7Volume: ^0[^20.8^0]"
seta vol_6 "s_volume 0.7; set vol_up vstr vol_7;   set vol_down vstr vol_5  ; echo ^7Volume: ^0[^20.7^0]"
seta vol_5 "s_volume 0.6; set vol_up vstr vol_6;   set vol_down vstr vol_4  ; echo ^7Volume: ^0[^20.6^0]"
seta vol_4 "s_volume 0.5; set vol_up vstr vol_5;   set vol_down vstr vol_3  ; echo ^7Volume: ^0[^20.5^0]"
seta vol_3 "s_volume 0.4; set vol_up vstr vol_4;   set vol_down vstr vol_2  ; echo ^7Volume: ^0[^20.4^0]"
seta vol_2 "s_volume 0.3; set vol_up vstr vol_3;   set vol_down vstr vol_1  ; echo ^7Volume: ^0[^20.3^0]"
seta vol_12 "s_volume 1.6; set vol_up vstr vol_12;  set vol_down vstr vol_11 ; echo ^7Volume: ^0[^11.6"
seta vol_11 "s_volume 1.4; set vol_up vstr vol_12;  set vol_down vstr vol_10 ; echo ^7Volume: ^0[^21.4^0]"
seta vol_10 "s_volume 1.2; set vol_up vstr vol_11;  set vol_down vstr vol_9  ; echo ^7Volume: ^0[^21.2^0]"
seta vol_1 "s_volume 0.2; set vol_up vstr vol_2;   set vol_down vstr vol_0.5; echo ^7Volume: ^0[^20.2^0]"
seta vol_0.5 "s_volume 0.1; set vol_up vstr vol_1;   set vol_down vstr vol_0  ; echo ^7Volume: ^0[^20.1^0]"
seta vol_0 "s_volume 0.0; set vol_up vstr vol_0.5; set vol_down vstr vol_0  ; echo ^7Volume: ^0[^70.0^0]"
seta vm_ui "0"
seta vm_game "0"
seta vm_cgame "0"
seta viewsize "100"
seta ui_teamArenaFirstRun "1"
seta ui_3waveFont "1"
seta tss3 "timescale 0.1;bind F9 vstr tss1;echo ^7TS-0.1"
seta tss2 "timesca"
seta tss1 "timescale 0.7;bind F9 vstr tss2;echo ^7TS-0.7"
seta tsf3 "timescale 100;bind F11 vstr tsf1;echo ^7TS-100"
seta tsf2 "timescale 10;bind F11 vstr tsf3;echo ^7TS-10"
seta tsf1 "timescale 2;bind F11 vstr tsf2;echo ^7TS-2"
seta team_model "ranger/blue"
seta team_headmodel "ranger/blue"
seta sv_strictAuth "1"
seta sv_master5 ""
seta sv_master4 ""
seta sv_master3 ""
seta sv_master2 ""
seta stuff9 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta stuff8 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta stuff7 "cg_drawcrosshair 1; cg_crosshairSize 52; cg_drawGun 0; cg_gunZ 0;+zoom"
seta stuff6 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 2; cg_gunZ 0;+zoom"
seta stuff5 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta stuff4 "cg_drawcrosshair 10;cg_crosshairSize 32; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta stuff3 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 2; cg_gunZ 0;+zoom"
seta stuff2 "cg_drawcrosshair 9; cg_crosshairSize 0 ; cg_drawGun 2; cg_gunZ 0;+zoom"
seta stuff13 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta stuff12 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta stuff11 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta stuff1 "cg_drawcrosshair 9; cg_crosshairSize 0 ; cg_drawGun 2; cg_gunZ 0 ;+zoom"
seta srec "autorecord;bind kp_enter vstr erec"
seta snaps "40"
seta server_optimiseBW "1"
seta server_gameplay "CPM"
seta server_chatfloodprotect "0"
seta s_separation "0.5"
seta s_rolloff "1.0"
seta s_refgain "0.45"
seta s_refdelay "2.0"
seta s_polysize "10000000"
seta s_polyreflectsize "10000000"
seta s_polykeep "1000000000"
seta s_occfactor "0.5"
seta s_occ_eq "0.75"
seta s_numpolys "400"
seta s_min_distance "3.0"
seta s_max_distance "1000.0"
seta s_loadas8bit "0"
seta s_leafnum "0"
seta s_khz "22"
seta s_distance "100.0"
seta s_bloat "2.0"
seta s_announcer "feedback"
seta s_ambient "0"
seta rec "vstr r2"
seta r_vertexlighting "0"
seta r_preloadTextures "0"
seta r_ext_compress_textures "1"
seta r_dlightBacks "1"
seta r_customaspect "1"
seta r_ambientScale "1"
seta r2 "stoprecord ; set rec vstr r1"
seta r1 "record     ; set rec vstr r2"
seta pluszoom "vstr z_on ; vstr bind_zoom; bind mouse1 vstr minuszoom"
seta nick ""
seta nextdemo ""
seta mvw_DM "0"
seta minuszoom "vstr z_off; vstr bind_weap; bind mouse1 vstr pluszoom"
seta match_readypercent "51"
seta m_accel ".015"
seta in_logitechbug "0"
seta headmodel "ranger/blue"
seta gun9 "vstr weap9"
seta gun8 "vstr weap8"
seta gun7 "vstr weap7"
seta gun6 "vstr weap6"
seta gun5 "vstr weap5"
seta gun4 "vstr weap4"
seta gun3 "vstr weap3"
seta gun2 "vstr weap2"
seta gun13 "vstr weap13"
seta gun12 "vstr weap12"
seta gun11 "vstr weap11"
seta gun1 "vstr weap1"
seta g_teamForceBalance "0"
seta g_teamAutoJoin "0"
seta g_redTeam "Stroggs"
seta g_maxGameClients "0"
seta g_logSync "0"
seta g_friendlyfire "0"
seta g_filterBan "1"
seta g_doWarmup "1"
seta g_blueTeam "Pagans"
seta g_banIPs ""
seta g_allowVote "1"
seta freelook "1"
seta fov6 "cg_zoomfov 105; cg_fov 90"
seta fov5 "cg_zoomfov 95 ; cg_fov 105"
seta fov4 "cg_zoomfov 105; cg_fov 98"
seta fov3 "cg_zoomfov 95 ; cg_fov 95"
seta fov2 "cg_zoomfov 90 ; cg_fov 280"
seta fov1 "cg_zoomfov 100; cg_fov 100"
seta erec "stoprecord;bind kp_enter vstr srec"
seta creepCamSmoothRate "2.5"
seta creepCam "0"
seta con_disable "0"
seta com_maxfps "120"
seta com_allowConsole "1"
seta color "3"
seta cl_timeNudge "0"
seta cl_showmouserate "0"
seta cl_mouseAccel ".015"
seta cl_maxpackets "125"
seta cl_demoRecordMessage "0"
seta cl_autoRecordDemo "0"
seta ch_wstatsTime "10"
seta ch_weaponswitch "2"
seta ch_weaponListFlash "1"
seta ch_weaponListDrawAll "0"
seta ch_weaponListBackground "1"
seta ch_weaponList "1"
seta ch_statusbarformat "3"
seta ch_statusbarStyle "1"
seta ch_shortScoreboard "0"
seta ch_shortNames "0"
seta ch_selfOnTeamOverlay "0"
seta ch_recordMessage "0"
seta ch_playerNames "0"
seta ch_graphs "1"
seta ch_fragMessage "1"
seta ch_file "chypa_hud"
seta ch_drawWeaponSelect "0"
seta ch_drawWarmup "0"
seta ch_drawSpeed "0"
seta ch_drawPickup "1"
seta ch_drawHealthMeters "0"
seta ch_drawFlagNames "2"
seta ch_crosshairText ""
seta ch_crosshairTeamInfo "1"
seta ch_crosshairPulse "1"
seta ch_crosshairColor "5"
seta ch_crosshairAlpha "1.0"
seta ch_consoleTime "3000"
seta ch_consoleLines "4"
seta ch_Teamoverlay "p12n h/aw l"
seta ch_TeamchatOnly "0"
seta ch_TeamCrosshairHealth "1"
seta ch_TeamBackground "0"
seta ch_Pickupitem "1"
seta ch_Obituaries "1"
seta ch_InverseTeamChat "1"
seta ch_FilterLocationsTeamchat "0"
seta ch_CrosshairNamesLeft "0"
seta ch_ColorLocations "1"
seta ch_3waveFont "0"
seta cg_zoomfov "55"
seta cg_zoomToggle "0"
seta cg_zoomSensitivity "0"
seta cg_zoomScaling "0"
seta cg_zoomOutOnDeath "0"
seta cg_xerpClients "1"
seta cg_weaponColor "0x007000FF"
seta cg_weaponBar "0"
seta cg_waterWarp "0"
seta cg_viewAdjustments "0"
seta cg_useScreenShotJPEG "0"
seta cg_trueLightning "1"
seta cg_teamRails "0"
seta cg_teamChatsOnly "0"
seta cg_teamChatBeep "0"
seta cg_switchToEmpty "1"
seta cg_switchOnEmpty "1"
seta cg_statScrollTime "0.15"
seta cg_smoke_SG "0"
seta cg_smokeRadius_RL "8"
seta cg_smokeRadius_GL "16"
seta cg_smokeGrowth_RL "1"
seta cg_smokeGrowth_GL "0"
seta cg_simpleitems "1"
seta cg_showVoiceText ""
seta cg_showPlayerLean "0"
seta cg_shadows "1"
seta cg_screenDamage_Self "0xRRGGBBAA"
seta cg_screenDamage "0xRRGGBBAA"
seta cg_scoreTransparency "1.0"
seta cg_runroll "0"
seta cg_runpitch "0"
seta cg_rocketStyle "1"
seta cg_railTrailTime "400"
seta cg_railStyle "7"
seta cg_railRingWidth "10"
seta cg_railRingStep "10"
seta cg_railCoreWidth "6"
seta cg_q3compScoreboard "1"
seta cg_predictItems "0"
seta cg_predict "1"
seta cg_playVoiceChats ""
seta cg_plasmaStyle "1"
seta cg_oversampleMouse "0"
seta cg_optimiseBW "0"
seta cg_oldRail "0"
seta cg_oldCTFSounds "0"
seta cg_nudge "0"
seta cg_noteamchatbeep "0"
seta cg_nopredictItems "1"
seta cg_nomip "0"
seta cg_nochatbeep "0"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_noTaunts "0"
seta cg_noTaunt "0"
seta cg_noProjectileTrail "1"
seta cg_noHitBeep "0"
seta cg_noAmmoChange "1"
seta cg_newWeaponBar "4"
seta cg_muzzleFlash "0"
seta cg_marks "0.000000"
seta cg_lowAmmoWeaponBarWarning "1.000000"
seta cg_lowAmmoWarningSound "0.000000"
seta cg_lightningStyle "1"
seta cg_lightningImpact "0"
seta cg_levelTimerDirection "0"
seta cg_lagometer "0"
seta cg_lagHax "-1"
seta cg_kickScale "0"
seta cg_itemFX "7"
seta cg_impactSparksVelocity "64"
seta cg_impactSparksLifetime "250.000000"
seta cg_impactSparks "1.000000"
seta cg_impactMarkTime "10000.000000"
seta cg_hudFiles "ui/hud3.txt"
seta cg_hitBeep "2"
seta cg_gunZ "0"
seta cg_gunY "3"
seta cg_gunX "5"
seta cg_gunOffset ""
seta cg_gibs "0"
seta cg_forceColors "0"
seta cg_followviewcam "1"
seta cg_float "0"
seta cg_fallKick "0"
seta cg_execVstr ""
seta cg_enemyUpperColor "0x00ff00ff"
seta cg_enemyModel "tankjr/sport"
seta cg_enemyLowerColor "0x00ff00ff"
seta cg_enemyHeadColor "0x00ff00ff"
seta cg_enemyColors ""
seta cg_enableOSPHUD "1"
seta cg_drawtargetnames "0"
seta cg_drawgun "2"
seta cg_drawTimer "1"
seta cg_drawRewards "0"
seta cg_drawPing "0"
seta cg_drawItemPickups "0"
seta cg_drawFriend "0"
seta cg_drawFragMessages "0"
seta cg_drawFPS "0"
seta cg_drawDecals "1"
seta cg_drawAmmoWarning "0.000000"
seta cg_draw3dIcons "0"
seta cg_deadBodyFilter "0"
seta cg_deadBodyDarken "0"
seta cg_damageKick "1"
seta cg_damageDraw "1"
seta cg_customLoc "1"
seta cg_crosshairSize "40"
seta cg_crosshairPulse "0"
seta cg_crosshairHitTime "200"
seta cg_crosshairHitStyle "2"
seta cg_crosshairHitColor "1"
seta cg_crosshairColor "10"
seta cg_crosshairBrightness "1"
seta cg_clientLog "0"
seta cg_chatbeep "0"
seta cg_buzzerSound "1"
seta cg_bobup "0"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bob "0"
seta cg_autoAction "3"
seta cg_ammoWarning "1"
seta cg_ammoCheck "0"
seta cg_altPlasma "0"
seta cg_altLightning "0"
seta cg_altGrenades "0"
seta cg_allowTaunt "0"
seta cg_NoMOTDDisplayDuringDemo "0"
seta cg_MaxlocationWidth "16"
seta cf_weaponswitch "24x24"
seta cf_weaponname "1"
seta cf_Vote "10x14"
seta cf_Teamoverlay "6x11"
seta cf_Teamchat "8x12"
seta cf_TeamCrosshairHealth "12x12"
seta cf_Statusbar "40x39"
seta cf_Scores "16x16"
seta cf_Pickupstring "10x14"
seta cf_Fragmsg "16x16"
seta cf_Following "24x24"
seta cf_CrosshariNames "12x12"
seta cf_CrosshairNames "12x12"
seta cf_Console "8x16"
seta cf_AmmoStatusbar "8x8"
seta bind_zoom "set gun1 vstr zoom1; set gun2 vstr zoom2; set gun3 vstr zoom3; set gun4 vstr zoom4; set gun5 vstr zoom5; set gun6 vstr zoom6; set gun7 vstr zoom7; set gun8 vstr zoom8; set gun9 vstr zoom9; set gun11 vstr zoom11; set gun12 vstr zoom12; set gun13 vstr zoom13"
seta bind_weap "set gun1 vstr weap1; set gun2 vstr weap2; set gun3 vstr weap3; set gun4 vstr weap4; set gun5 vstr weap5; set gun6 vstr weap6; set gun7 vstr weap7; set gun8 vstr weap8; set gun9 vstr weap9; set gun11 vstr weap11; set gun12 vstr weap12; set gun13 vstr weap13"
seta rate "25000"
seta r_fullbright "0"
seta r_vertexlight "0"
seta r_inBrowserMode "12"
seta r_picmip "8"
seta cg_fov "110"
seta web_configVersion "8"
seta cg_drawCrosshair "2"
seta m_pitch ".022"
seta cl_freelook "1"
seta cg_drawTeamOverlay "0"
seta cg_forceModel "1"
seta cg_drawCrosshairNames "1"
seta cg_brassTime "0"
seta cg_scorePlums "0"
seta cg_autoswitch "0"
seta color2 "1"
seta color1 "1"
seta cg_forceTeamModel "bitterman/blue"
seta cg_forceEnemyModel "keel/bright"
seta model "ranger/blue"
seta clan "^2jizz^7"
seta name "vamp1re"
seta ui_mousePitch "0"
seta r_subdivisions "80"
seta session7 "0 825 0 0 0 0 0 2 0 0 0"
seta session6 "0 825 0 0 0 0 0 2 0 0 0"
seta session5 "0 800 0 0 0 0 0 2 0 0 0"
seta session4 "0 800 0 0 0 0 0 2 0 0 0"
seta session3 "0 600 0 0 0 0 0 2 0 0 0"
seta session2 "0 600 0 0 0 0 0 2 0 0 0"
seta session1 "0 600 0 0 0 0 0 3 0 0 0"
seta session0 "0 300 0 0 0 0 0 2 0 0 0"
seta in_nograb "0"
