
//                       ---------
 //                    /   INFO   /
  //                    ---------
  //
  //			Mouse: WMO 1.1a
  //            DPI: 400
  //            Last Modified: 10.07.2010
  //
  //                     --------
 //                   / bindings /
//                     --------

     unbindall
     
	 bind w             "+forward"
	 bind s             "+back"
	 bind a             "+moveleft"
	 bind d             "+moveright"
	 bind mouse1        "+attack"
	 bind mouse2        "+moveup"
	 bind c             "+movedown"
	 bind shift         "+speed"

	 bind g             "dropweapon"
	 bind t		  "dropflag"
	 //bind 4             "+button2; wait 10; dropweapon; say_team "^5DROPPED WEAPON""
	 bind b             "say ^7=)))"
	 bind 5		  "say gl=)))"
	 bind x		  "say_team ^7GO TO ^1QUAD"
	 bind space		  "+zoom"
	 
	 bind mwheeldown    "+button2"
	 bind tab           "+scores"
	 //bind shift         "vstr rj"
	 
	 bind F1            "vote yes"
	 bind F2            "vote no"
	 bind F3            "readyup"
	 bind F4            "seta r_gamma 1.0; wait 10; seta r_gamma 1.8"
	 bind F5            "vstr vol_down"
	 bind F6            "vstr vol_up"
	 bind F7            ""
	 bind F8            ""
	 bind F9            ""
	 bind F10           ""
	 bind F11           ""
	 bind F12           "screenshotJPEG"

	 bind CAPSLOCK      "vstr acctoggle"
	 bind INS           "exec jov ; play "sound/world/button_zap.wav""

	 bind [          "messagemode"
	 bind ]	     "messagemode2"

  //                     -------
 //                   / weapons /
//                     -------

	 bind v                     "vstr stuff1"  //g
	 bind 2                     "vstr stuff2"  //mg
	 bind 3                     "vstr stuff3"  //sg
	 bind q                     "vstr stuff4"  //gl
	 bind f	                "vstr stuff5"  //rl
	 bind e                     "vstr stuff6"  //lg
	 bind 1                     "vstr stuff7"  //rg
	 bind r                     "vstr stuff8"  //pg
//	 bind                       "vstr gun9"  //bfg
//	 bind leftarrow             "vstr gun11" //ng
//	 bind downarrow             "vstr gun12" //pl
//	 bind rightarrow            "vstr gun13" //cg

  //                      ----
 //                    / main /
//                      ----

	 seta sensitivity         "4.78"     //2       |  1    | 1.75  | 3.5 
	 seta cl_mouseAccel       "0.1"  //0.05    |  0.15 | 0.075 | 0.3
	 seta cl_mouseAccelstyle  "0"     //0       |  0
	 seta cl_mouseSensCap 	  "0"     //0       |  3.5
	 seta cl_mouseAccelOffset "0"     //0 , 1.8 |  0
	 seta m_yaw               "0.018" //0.015   |  0.020| 0.020 | 0.014
	 seta m_pitch             "0.018" //0.015   |  0.020| 0.020 | 0.015

	 seta in_mouse            "2"

	 seta cg_hudfiles         "ui/sch.cfg"

	 seta cg_fov		  "90"
	 seta cg_zoomfov		  "60"

	 seta model               sarge/red
	 seta headmodel           sarge/red
	 seta cg_forceTeamModel   bitterman
	 seta cg_forceEnemyModel  keel/bright

	 seta cg_enemyHeadcolor   0x00ff00ff
	 seta cg_enemyUppercolor  0x00ff00ff
	 seta cg_enemyLowercolor  0x00ffffff

	 seta cg_teamHeadcolor    0x0000ffff
	 seta cg_teamUppercolor   0x0000ffff
	 seta cg_teamLowercolor   0x0000ffff
	 
	 seta cg_forceEnemyWeaponColor 0
	 seta cg_forceTeamWeaponColor  0

	 seta bot_nochat          1

	 //seta name                "^7jovire"
	 //seta clan                "^7"

	 //seta ui_clantagpos     "0"

  //                     ------
 //                   / visual /
//                     ------

	 seta r_picmip                  "5"
	 seta r_overbrightbits          "1"
	 seta r_mapoverbrightbits       "10"
	 seta r_gamma                   "1"
	 seta r_subdivisions            "4"
	 seta r_lodbias                 "0"
	 seta r_mode                    "17"
	 seta r_displayrefresh          "75"
	 seta r_fastsky                 "0"
	 seta r_fullbright              "0"
	 seta r_simpleMipMaps           "0"
	 seta r_lightmap                "0"
	 seta r_vertexlight             "1"
	 seta r_intensity               "1"
	 seta r_enablePostProcess       "1"
	 seta r_lodscale                "50"
	 seta r_dynamiclight            "0"
	 seta r_inBrowserMode           "9"
	 seta r_ignorehwgamma           "0"
	 seta r_enableBloom             "0"
	 seta r_enableColorCorrect      "1"
	 
	 seta r_bloomBrightThreshold    "1"
	 seta r_bloomSaturation         "1"
	 seta r_bloomIntensity          "0"
	 seta r_bloomSceneSaturation    "0.5"
	 seta r_bloomSceneIntensity     "0.5"

	 seta cg_drawfps                "0"
	 seta cg_drawgun                "0"
	 seta cg_lagometer              "0"
	 seta cg_chatBeep               "0"
	 seta cg_teamChatBeep           "1"

	 seta cg_drawTeamOverlay        "2"
	 seta cg_selfOnTeamOverlay      "0"
	 seta cg_clanOnTeamOverlay      "0"
	 seta cg_drawTeamOverlayOpacity "0.33"
	 seta cg_drawTeamOverlayX       "0"
	 seta cg_drawTeamOverlayY       "-33"

	 seta cg_simpleitems            "0"
	 seta cg_gibs                   "2"
	 seta com_blood                 "0"
	 seta cg_draw3dicons            "0"
	 seta cg_bob                    "0"

	 seta cg_marks                  "0"
	 seta cg_impactMarkTime         "0"
	 seta cg_impactSparks           "0"
	 seta cg_impactSparksLifetime   "0"
	 seta cg_impactSparksSize       "0"
	 seta cg_impactSparksVelocity   "0"

	 seta cg_kickScale              "0"
	 seta cg_levelTimerDirection    "0"
	 seta cg_drawattacker           "0"
	 seta cg_drawfriend             "1"
	 seta cg_drawAmmoWarning        "0"
	 seta cg_truelightning          "0.9"
	 seta cg_WeaponBar              "1"
	 seta cg_drawFullWeaponBar      "0"
	 seta cg_crosshaircolor         "5"
	 seta cg_crosshairpulse         "0"
	 seta cg_scoreplums             "0"
	 seta cg_brasstime              "0"
	 seta cg_switchonempty          "1"
	 seta cg_allowtaunt             "0"
	 seta cg_followpowerup          "0"
	 seta cg_drawrewards            "1"
	 seta cg_predictLocalRailShots  "1"
	 seta cg_predictItems           "0"

	 seta cg_gunX                   "-6"
	 seta cg_gunY                   "0"
	 seta cg_gunZ                   "0"

	 seta cg_drawcrosshairnames     "1"
	 seta cg_autoswitch             "0"
	 seta cg_crosshairbrightness    "1"
	 seta cg_shadows                "1"
	 seta cg_autoAction             "1"
	 seta cg_drawPregameMessages    "0"
	 seta cg_drawSpecMessages       "0"
	 seta cg_playernames            "0"
	 seta cg_compHud                "1"
	 seta cg_switchToEmpty          "1"
	 seta cg_zoomOutOnDeath         "0"

	 seta cg_lightningImpact        "0"
	 seta cg_muzzleFlash            "0"
	 seta cg_smokeRadius_GL         "8"
	 seta cg_smokeRadius_RL         "0"
	 seta cg_smokeRadius_NG         "0"
	 seta cg_bubbleTrail            "0"
	 seta cg_smoke_SG               "0"
	 seta cg_screenDamage           "0"
	 seta cg_screenDamage_Self      "0"
	 seta cg_screenDamage_Team      "0"

	 seta cg_crosshairHitStyle      "0"
	 seta cg_crosshairHitTime       "200"
	 seta cg_crosshairHitColor      "1"

	 seta cg_weaponColor_grenade    "0x007000ff"

	 seta cg_deadBodyDarken         "1"
	 seta cg_deadBodyColor          "0x222222ff"

	 seta cg_waterWarp              "0"
	 seta cg_zoomScaling            "1"
	 seta cg_zoomToggle             "0"
	 seta cg_zoomSensitivity        "0"
	 seta cg_drawFragMessages       "1"
	 seta cg_buzzerSound            "1"
	 seta cg_allowTaunts            "0"

	 seta cg_lightningStyle         "5"
	 seta cg_railStyle              "2"
	 seta cg_rocketStyle            "1"
	 seta cg_plasmaStyle            "1"

	 seta cg_enableRespawnTimer     "1"
	 seta cg_respawnTimerX          "10"
	 seta cg_respawnTimerY          "100"

	 seta cg_drawItemPickups          "0"
     seta cg_drawAmmoWarning          "0"
     seta cg_lowAmmoWarningPercentile "0.08"
     seta cg_lowAmmoWarningSound      "1"
     seta cg_lowAmmoWeaponBarWarning  "1" 

     seta cg_playTeamVO             "1"

	 seta com_allowconsole          "1"

	 seta cl_maxpackets             "125"
	 seta cl_conTimeStamps          "0"
	 seta cl_demoRecordMessage      "1"
	 seta cl_allowConsoleChat       "1"
	 seta winkey_disable            "1"

  //                      ----
 //                    / rail /
//                      ----

	 seta r_railCoreWidth           "20"
	 seta r_railWidth               "0"
	 seta r_railSegmentLength       "32"
	 seta cg_railtrailtime 	        "888"
	 seta color1                    "19" 
	 seta color2                    "19"

  //                     -----
 //                   / Sound /
//                     -----

	 seta s_ambient                 "0"
	 seta s_musicvolume             "0"
	 seta s_volume                  "0.8"
	 seta cg_HitBeep                "2"

  //                     -------
 //                   / aliases /
//                     -------

	 set stuff1     "weapon 1 ; cg_drawcrosshair 10; cg_crosshairSize 0; cg_drawGun 2; cg_crosshairhitstyle 2; cg_HitBeep 2" //g
	 set stuff2     "weapon 2 ; cg_drawcrosshair 10; cg_crosshairSize 0; cg_drawGun 0; cg_crosshairhitstyle 0; cg_HitBeep 2" //mg
	 set stuff3     "weapon 3 ; cg_drawcrosshair 10; cg_crosshairSize 0; cg_drawGun 2; cg_crosshairhitstyle 0; cg_HitBeep 2" //sg 2 40
	 set stuff4     "weapon 4 ; cg_drawcrosshair 10; cg_crosshairSize 0; cg_drawGun 0; cg_crosshairhitstyle 2; cg_HitBeep 2"  //gl
	 set stuff5     "weapon 5 ; cg_drawcrosshair 10; cg_crosshairSize 0; cg_drawGun 0; cg_crosshairhitstyle 0; cg_HitBeep 2" //rl //9 0
	 set stuff6     "weapon 6 ; cg_drawcrosshair 10; cg_crosshairSize 0; cg_drawGun 2; cg_crosshairhitstyle 0; cg_HitBeep 1" //lg //7 32, 3 68, 6 0, 2 40 gunz-3
	 set stuff7     "weapon 7 ; cg_drawcrosshair 10; cg_crosshairSize 0; cg_drawGun 0; cg_crosshairhitstyle 0; cg_HitBeep 2" //rg //1 52
	 set stuff8     "weapon 8 ; cg_drawcrosshair 10; cg_crosshairSize 0; cg_drawGun 0; cg_crosshairhitstyle 0; cg_HitBeep 1" //pg //2 40  -3
 	 set stuff9     "weapon 9 ; cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_HitBeep 2; cg_gunX 0; cg_gunZ 0 ;+zoom" //bfg
 	 set stuff11    "weapon 11; cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_HitBeep 2; cg_gunX 0; cg_gunZ 0 ;+zoom" //ng
 	 set stuff12    "weapon 12; cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_HitBeep 2; cg_gunX 0; cg_gunZ 0 ;+zoom" //pl
 	 set stuff13    "weapon 13; cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_HitBeep 2; cg_gunX 0; cg_gunZ 0 ;+zoom" //cg

	 set vol_up     "vstr vol_5"
	 set vol_down   "vstr vol_3"
	 set vol_0      "s_volume 0.0; set vol_up vstr vol_0.5; set vol_down vstr vol_0  ; echo ^7Volume: ^0[^70.0^0]"
	 set vol_0.5    "s_volume 0.1; set vol_up vstr vol_1;   set vol_down vstr vol_0  ; echo ^7Volume: ^0[^20.1^0]"
	 set vol_1      "s_volume 0.2; set vol_up vstr vol_2;   set vol_down vstr vol_0.5; echo ^7Volume: ^0[^20.2^0]"
	 set vol_2      "s_volume 0.3; set vol_up vstr vol_3;   set vol_down vstr vol_1  ; echo ^7Volume: ^0[^20.3^0]"
	 set vol_3      "s_volume 0.4; set vol_up vstr vol_4;   set vol_down vstr vol_2  ; echo ^7Volume: ^0[^20.4^0]"
	 set vol_4      "s_volume 0.5; set vol_up vstr vol_5;   set vol_down vstr vol_3  ; echo ^7Volume: ^0[^20.5^0]"
	 set vol_5      "s_volume 0.6; set vol_up vstr vol_6;   set vol_down vstr vol_4  ; echo ^7Volume: ^0[^20.6^0]"
	 set vol_6      "s_volume 0.7; set vol_up vstr vol_7;   set vol_down vstr vol_5  ; echo ^7Volume: ^0[^20.7^0]"
	 set vol_7      "s_volume 0.8; set vol_up vstr vol_8;   set vol_down vstr vol_6  ; echo ^7Volume: ^0[^20.8^0]"
	 set vol_8      "s_volume 0.9; set vol_up vstr vol_9;   set vol_down vstr vol_7  ; echo ^7Volume: ^0[^20.9^0]"
	 set vol_9      "s_volume 1.0; set vol_up vstr vol_10;  set vol_down vstr vol_8  ; echo ^7Volume: ^0[^21.0^0]"
	 set vol_10     "s_volume 1.2; set vol_up vstr vol_11;  set vol_down vstr vol_9  ; echo ^7Volume: ^0[^21.2^0]"
	 set vol_11     "s_volume 1.4; set vol_up vstr vol_12;  set vol_down vstr vol_10 ; echo ^7Volume: ^0[^21.4^0]"
	 set vol_12     "s_volume 1.6; set vol_up vstr vol_12;  set vol_down vstr vol_11 ; echo ^7Volume: ^0[^11.6^0]"

	 set accon			"+acc;set acctoggle vstr accoff;vstr s1"
   	 set accoff			"-acc;set acctoggle vstr accon ;vstr s1"
    	 set acctoggle		"vstr accon"

	 set s1 			"play sound/weapons/proxmine/wstbtick"
     	 set s2 			"play sound/misc/menu2"

	 echo ""
	 echo "^1----------------------"
 	 echo "^7zielnoctis ^7config ^7executed"
 	 echo "^1----------------------"
 	 echo ""

  //                      ---
 //                    / end /
//                      ---