// Replicate cfg - Generated by QUAKE LIVE. Do not modify
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind , "god"
bind . "give all"
bind / "weapnext"
bind 1 "weapon 1;cg_crosshairsize 30;cg_drawcrosshair 6;cg_crosshairhitstyle 0"
bind 2 "weapon 2;cg_crosshairsize 35;cg_drawcrosshair 11#;cg_crosshairhitstyle 0"
bind 3 "weapon 3;cg_crosshairsize 45;cg_drawcrosshair 3;cg_crosshairhitstyle 1"
bind 4 "weapon 4;cg_crosshairsize 35;cg_drawcrosshair 11#;cg_crosshairhitstyle 0"
bind 6 "r_displayrefresh 60"
bind 7 "r_displayrefresh 75"
bind ` "toggleconsole"
bind a "+moveleft"
bind d "+moveright"
bind e "weapon 7;cg_crosshairsize 45;cg_drawcrosshair 3;cg_crosshairhitstyle 0"
bind f "weapon 8;cg_crosshairsize 45;cg_drawcrosshair 11#;cg_crosshairhitstyle 0"
bind i "say_team ^2==>> ^3QUAD ^5QUAD ^4QUAD ^1QUAD ^2<<=="
bind m "dropweapon"
bind q "weapon 5;cg_crosshairsize 35;cg_drawcrosshair 13#;cg_crosshairhitstyle 0"
bind r "weapon 6;cg_crosshairsize 50;cg_drawcrosshair 7;cg_crosshairhitstyle 0"
bind s "+back"
bind t "say_team ^0[^3ENEMY RAIL^0] ^4-^7TAKE CARE BABY^4-"
bind u "say_team ^2==>> ^3QUAD ^5QUAD ^4QUAD ^1QUAD ^2<<=="
bind w "+forward"
bind y "say_team ^2==>> ^3QUAD ^5QUAD ^4QUAD ^1QUAD ^2<<=="
bind ~ "toggleconsole"
bind LEFTARROW "vstr vdn"
bind RIGHTARROW "vstr vup"
bind ALT "+speed"
bind CTRL "vstr rjump"
bind SHIFT "+zoom"
bind F1 "readyup"
bind F3 "r_picmip 5"
bind F5 "timeout"
bind F6 "vote no; say  ^4No Way~ "
bind F7 "vote yes; say Yesss"
bind F8 "vid_restart"
bind F9 "clan ^7mo64u^1Z"
bind F10 "team red"
bind F11 "team blue"
bind F12 "clan ^7R^4U^1S"
bind KP_HOME "callvote map hektik"
bind KP_PGUP "callvote map dismemberment"
bind KP_LEFTARROW "callvote map veticalvengeance"
bind KP_RIGHTARROW "callvote map aerowalk"
bind KP_END "callvote map bloodrun"
bind KP_PGDN "callvote map lostworld"
bind KP_ENTER "+acc"
bind KP_INS "cg_crosshairbrightness 0;r_gamma 0.8"
bind KP_DEL "cg_crosshairbrightness 1;r_gamma 1.1"
bind MOUSE1 "+attack"
bind MOUSE2 "+movedown"
bind MOUSE3 "say ^5|^4]*"
bind MWHEELDOWN "say ^0gl master ^7*^4*^1*"
bind MWHEELUP "+button2"
seta cg_plasmaStyle "1"
seta cg_rocketStyle "1"
seta Fire "cg_crosshairsize 24"
seta notFire "cg_crosshairSize 24"
seta weap1_cpm "weapon 1;com_blood 1;cg_drawgun 2;cg_drawcrosshair 1;cg_crosshairsize 24;set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24"
seta weap2_cpm "weapon 2;com_blood 1;cg_drawgun 0;cg_drawcrosshair 1;cg_crosshairsize 24;set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24"
seta weap3_cpm "weapon 3;com_blood 1;cg_drawgun 0;cg_drawcrosshair 1;cg_crosshairsize 24;set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24"
seta weap4_cpm "weapon 4;com_blood 1;cg_drawgun 0;cg_drawcrosshair 1;cg_crosshairsize 24;set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24"
seta weap5_cpm "weapon 5;com_blood 1;cg_drawgun 0;cg_drawcrosshair 1;cg_crosshairsize 24;set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24"
seta weap6_cpm "weapon 6;com_blood 1;cg_drawgun 2;cg_drawcrosshair 1;cg_crosshairsize 24;set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24"
seta weap7_cpm "weapon 7;com_blood 1;cg_drawgun 0;cg_drawcrosshair 4;cg_crosshairsize 24;set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24"
seta weap8_cpm "weapon 8;com_blood 0;cg_drawgun 0;cg_drawcrosshair 1;cg_crosshairsize 24;set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24"
seta weap9_cpm "weapon 9;com_blood 1;cg_drawgun 0;cg_drawcrosshair 1;cg_crosshairsize 24;set Fire cg_crosshairsize 24; set notFire cg_crosshairSize 24"
seta weap1_zoom "weapon 1 ;cg_fov 105;cg_zoomfov 55;cg_drawgun 2;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;com_blood 1;cg_drawcrosshair 6;cg_crosshairsize 32"
seta bind_norm "bind t vstr weap1_norm;bind c vstr weap2_norm;bind v vstr weap3_norm;bind 5 vstr weap4_norm;bind r vstr weap5_norm;bind q vstr weapV_norm;bind g vstr weap6_norm;bind a vstr weap7_norm;bind w vstr weap8_norm;bind y vstr weap9_norm;bind b vstr weapA_norm;bind 4 vstr weapB_norm;bind x vstr weapC_norm"
seta weap1_norm "weapon 1 ;cg_drawgun 2;cg_fov 105;cg_zoomfov 110;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;+zoom;com_blood 1;cg_drawcrosshair 6;cg_crosshairsize 32"
seta weap2_norm "weapon 2 ;cg_drawgun 0;cg_fov 90 ;cg_zoomfov 95 ;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 95 ;+zoom;com_blood 0;cg_drawcrosshair 9;cg_crosshairsize 24"
seta weap3_norm "weapon 3 ;cg_drawgun 0;cg_fov 90 ;cg_zoomfov 100;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;+zoom;com_blood 0;cg_drawcrosshair 3;cg_crosshairsize 36"
seta weap4_norm "weapon 4 ;cg_drawgun 0;cg_fov 90 ;cg_zoomfov 110;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;+zoom;com_blood 1;cg_drawcrosshair 7;cg_crosshairsize 24"
seta weap5_norm "weapon 5 ;cg_drawgun 2;cg_fov 90 ;cg_zoomfov 105;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 105;+zoom;com_blood 1;cg_drawcrosshair 2;cg_crosshairsize 32"
seta weapV_norm "weapon 5 ;cg_drawgun 2;cg_fov 90 ;cg_zoomfov 110;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;+zoom;com_blood 1;cg_drawcrosshair 2;cg_crosshairsize 32"
seta weap6_norm "weapon 6 ;cg_drawgun 2;cg_fov 105;cg_zoomfov 90 ;set zf cg_zoomfov 65;set resetzoom cg_zoomfov 90 ;+zoom;com_blood 0;cg_drawcrosshair 6;cg_crosshairsize 60"
seta weap7_norm "weapon 7 ;cg_drawgun 0;cg_fov 90 ;cg_zoomfov 90 ;set zf cg_zoomfov 45;set resetzoom cg_zoomfov 90 ;+zoom;com_blood 1;cg_drawcrosshair 5;cg_crosshairsize 58"
seta weap8_norm "weapon 8 ;cg_drawgun 0;cg_fov 90 ;cg_zoomfov 100;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;+zoom;com_blood 0;cg_drawcrosshair 3;cg_crosshairsize 36"
seta weap9_norm "weapon 9 ;cg_drawgun 2;cg_fov 90 ;cg_zoomfov 105;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 105;+zoom;com_blood 1;cg_drawcrosshair 2;cg_crosshairsize 32"
seta weapA_norm "weapon 11;cg_drawgun 0;cg_fov 90 ;cg_zoomfov 100;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;+zoom;com_blood 0;cg_drawcrosshair 3;cg_crosshairsize 36"
seta weapB_norm "weapon 12;cg_drawgun 0;cg_fov 90 ;cg_zoomfov 110;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;+zoom;com_blood 1;cg_drawcrosshair 7;cg_crosshairsize 24"
seta weapC_norm "weapon 13;cg_drawgun 2;cg_fov 105;cg_zoomfov 90 ;set zf cg_zoomfov 65;set resetzoom cg_zoomfov 90 ;+zoom;com_blood 0;cg_drawcrosshair 6;cg_crosshairsize 60"
seta weap2_zoom "weapon 2 ;cg_fov 90 ;cg_zoomfov 55;cg_drawgun 0;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 95 ;com_blood 0;cg_drawcrosshair 9;cg_crosshairsize 24"
seta weap3_zoom "weapon 3 ;cg_fov 90 ;cg_zoomfov 55;cg_drawgun 0;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;com_blood 0;cg_drawcrosshair 3;cg_crosshairsize 36"
seta weap4_zoom "weapon 4 ;cg_fov 90 ;cg_zoomfov 55;cg_drawgun 0;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;com_blood 1;cg_drawcrosshair 7;cg_crosshairsize 24"
seta weap5_zoom "weapon 5 ;cg_fov 90 ;cg_zoomfov 55;cg_drawgun 2;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 105;com_blood 1;cg_drawcrosshair 2;cg_crosshairsize 32"
seta weapV_zoom "weapon 5 ;cg_fov 90 ;cg_zoomfov 55;cg_drawgun 2;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;com_blood 1;cg_drawcrosshair 2;cg_crosshairsize 32"
seta weap6_zoom "weapon 6 ;cg_fov 105;cg_zoomfov 65;cg_drawgun 2;set zf cg_zoomfov 65;set resetzoom cg_zoomfov 90 ;com_blood 0;cg_drawcrosshair 6;cg_crosshairsize 60"
seta weap7_zoom "weapon 7 ;cg_fov 90 ;cg_zoomfov 45;cg_drawgun 0;set zf cg_zoomfov 45;set resetzoom cg_zoomfov 90 ;com_blood 1;cg_drawcrosshair 5;cg_crosshairsize 58"
seta weap8_zoom "weapon 8 ;cg_fov 90 ;cg_zoomfov 55;cg_drawgun 0;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;com_blood 0;cg_drawcrosshair 3;cg_crosshairsize 36"
seta weap9_zoom "weapon 9 ;cg_fov 90 ;cg_zoomfov 55;cg_drawgun 2;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 105;com_blood 1;cg_drawcrosshair 2;cg_crosshairsize 32"
seta weapA_zoom "weapon 11;cg_fov 90 ;cg_zoomfov 55;cg_drawgun 0;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;com_blood 0;cg_drawcrosshair 3;cg_crosshairsize 36"
seta weapB_zoom "weapon 12;cg_fov 90 ;cg_zoomfov 55;cg_drawgun 0;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;com_blood 1;cg_drawcrosshair 7;cg_crosshairsize 24"
seta weapC_zoom "weapon 13;cg_fov 105;cg_zoomfov 65;cg_drawgun 2;set zf cg_zoomfov 65;set resetzoom cg_zoomfov 90 ;com_blood 0;cg_drawcrosshair 6;cg_crosshairsize 60"
seta zoom_in "vstr bind_zoom;vstr zf;set zoomtoggle vstr zoom_out"
seta zoom_out "vstr bind_norm;vstr resetzoom;set zoomtoggle vstr zoom_in"
seta zoomtoggle "vstr zoom_in"
seta zf "cg_zoomfov 55"
seta resetzoom "cg_zoomfov 110"
seta cl_downloadName ""
seta cl_downloadSize "2979291"
seta cl_downloadCount "2979291"
seta cl_downloadTime "9337"
seta cg_teamChatsOnly "0"
seta cl_currentServerAddress "91.198.152.211:27042"
seta cg_trueShotgun "0"
seta cg_smokeRadius_haste "8"
seta cg_smokeRadius_flight "8"
seta cg_smokeRadius_dust "24"
seta cg_lightningImpactCap "192"
seta r_fastSkyColor "0x000000"
seta web_start_settings_1 "{}"
seta zoomtog "vstr zoomon"
seta cg_drawCrosshairTeamHealthSize "0.12f"
seta cg_playerLean "1"
seta cg_drawCrosshairTeamHealth "2"
seta cg_drawCrosshairNamesOpacity "0.75"
seta r_BloomBlurScale "1.0"
seta r_BloomBlurFalloff "0.75"
seta r_BloomBlurRadius "5"
seta cg_drawTeamOverlayY "0"
seta cg_drawTeamOverlayX "0"
seta cg_buzzerSound "1"
seta r_gl_reserved "1"
seta r_gl_renderer "GeForce GTX 470/PCI/SSE2"
seta r_gl_vendor "NVIDIA Corporation"
seta teamtask "0"
seta sex "male"
seta cg_drawStatus "1"
seta cg_drawSnapshot "0"
seta cg_drawAttacker "0"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_nopredict "0"
seta cg_showmiss "0"
seta cg_deferPlayers "1"
seta cg_stats "0"
seta cg_cameraOrbitDelay "50"
seta cg_draw2D "1"
seta cg_forceRedTeamModel ""
seta cg_forceBlueTeamModel ""
seta cg_respawnTimerX "10"
seta cg_respawnTimerY "100"
seta cg_speedometer "0"
seta cg_playTeamVO "1"
seta cg_clanOnTeamOverlay "0"
seta r_BloomBrightThreshold "0.125"
seta r_BloomSaturation "0.800"
seta r_BloomSceneSaturation "1.000"
seta r_BloomSceneIntensity "1.000"
seta r_BloomPasses "1"
seta cg_screenDamageAlpha_Team "200"
seta cg_forceDrawCrosshair "0"
seta cl_mouseAccelStyle "0"
seta r_BloomIntensity "0.750"
seta zoomoff "cg_fov 100; sensitivity 2.2; set zoomtog vstr zoomon"
seta zoomon "cg_fov 75; sensitivity 1.65; set zoomtog vstr zoomoff"
seta con_background "1"
seta con_height "0.5"
seta con_opacity "0.75"
seta con_speed "3"
seta r_mapOverBrightCap "255"
seta cg_chatHistoryLength "6"
seta sv_punkbuster "1"
seta cl_punkbuster "1"
seta clan "^5ESC "
seta cg_simpleItemsRadius "15"
seta web_start_gametype "3"
seta cg_bubbleTrail "0"
seta cg_screenDamage_Team "0x404040ff"
seta cg_enemyHeadColor "0x9ffffff"
seta cg_crosshairBrightness "1"
seta cg_newWeaponBar "4"
seta zoomin "cg_fov 60;sensitivity 2.34;set zoom vstr zoomout"
seta zoom "+zoom;set activeAction vstr zoom"
seta cg_drawGun "0"
seta vdn "vstr vol02"
seta r_subdivisions "80"
seta cg_hudFiles "ui/cooller.cfg"
seta cg_enemyLowerColor "0x00FF0000"
seta cg_enemyUpperColor "0x9ffffff"
seta cg_railTrailTime "700"
seta cg_railStyle "2"
seta cl_mouseAccel "0.25"
seta vup "vstr vol04"
seta r_ambientScale "1"
seta ch_crosshairColor "7"
seta cg_drawFragMessages "1"
seta cg_deadBodyColor "0x101010FF"
seta cg_playerNames "1"
seta cg_crosshairHitTime "0"
seta rj "vstr rjump_1;vstr www;vstr rjump_2;vstr www;centerview;vstr www;centerview;vstr www;centerview;vstr www;centerview"
seta w2 "weapon 2;cg_drawcrosshair 6;cg_crosshairsize 32;cg_crosshairbrightness 1;cg_crosshaircolor 2;cg_drawcrosshairnames 1;vstr zoomout"
seta change "vstr zoomin"
seta demospeed "vstr demospeedup"
seta inres "in_mouse 0;wait 50;in_restart;wait 50;in_mouse 1;wait 50;in_restart;echo Mouseinput restarted"
seta muteoff "cl_noprint 1;vstr vup;vstr vdn;cl_noprint 0;set mutetoggle vstr muteon;echo ^b* ^7volume restored ^b*"
seta cg_lowAmmoWeaponBarWarning "2"
seta cg_screenDamageAlpha "200"
seta muteon "s_volume 0;set mutetoggle vstr muteoff;echo ^b* ^7mute ^b*"
seta mutetoggle "vstr muteon"
seta next-demo "vstr nextdemo"
seta nxt_demo "vstr demo_04"
seta plEntry0 "demo TDM-[F]Cypher-qzdm7-2010_04_29-22_16_03.dm_73; echo  Playing entry #1 of 4 ; set next-demo  vstr nextdemo ; set prev-demo  vstr plEntry0 ; set nextdemo vstr plEntry1"
seta plEntry1 "demo TDM-[F]Cypher-qzdm14-2010_04_29-21_50_54.dm_73; echo  Playing entry #2 of 4 ; set next-demo  vstr nextdemo ; set prev-demo  vstr plEntry0 ; set nextdemo vstr plEntry2"
seta prev-demo "vstr plEntry1"
seta plEntry2 "demo TDM-[F]Cypher-qzdm6-2010_04_29-21_29_34.dm_73; echo  Playing entry #3 of 4 ; set next-demo  vstr nextdemo ; set prev-demo  vstr plEntry1 ; set nextdemo vstr plEntry3"
seta plEntry3 "demo TDM-[F]Cypher-qzdm20-2010_04_29-20_35_41.dm_73; echo  Playing entry #4 of 4 ; set next-demo  vstr nextdemo ; set prev-demo  vstr plEntry2 ; set nextdemo vstr playListEnd"
seta playlistEnd ""
seta prv_demo "vstr demo_02"
seta r_subdivision "80"
seta rec_demo "record 03"
seta s2 "play sound/misc/menu2"
seta spec "cg_drawgun 2;cg_zoomfov 100;cg_drawcrosshair 2;com_blood 1;cg_crosshairsize 24"
seta vol.5 "vstr s2;set s_volume .05;set vdn vstr vol00;set vup vstr vol01;set mutetoggle vstr muteon;echo ^b* ^7volume ^c0.05 ^b*"
seta cg_teammodel "visor/bright"
seta cg_forceTeamWeaponColor "1"
seta cg_worldchatbeep "0"
seta cg_selfOnTeamOverlay "0"
seta cg_impactSparksSize "8"
seta cg_hud_weaponListFlash "0"
seta cg_hud_weaponListBackground "0"
seta cg_hud_fragMessage "1"
seta cg_hud_crosshaircolor "0"
seta cg_drawspeed "0"
seta cg_crosshairAlpha "1.0"
seta cg_autoScreenshot "0"
seta cf_statusbarammo "12x12"
seta cg_pmove_fixed "1"
seta cg_hud_drawWarmup "0"
seta vid_full "r_fullscreen 1;r_picmip 4; vid_restart"
seta vid_win "r_fullscreen 0;r_picmip 4; vid_restart"
seta cg_knockback "600"
seta cg_lastCue "1"
seta cg_lowEffects "1"
seta cg_mapalpha "0.7"
seta cg_impactvibration "0"
seta cg_maparrowscale "1.0"
seta cg_mappos "1"
seta cg_mapsize "150"
seta cg_maptoggle "1"
seta cg_maxFragments "32"
seta cg_maxPrecip "128"
seta cg_maxpackets "30"
seta cg_menuSlideTime "250"
seta cg_moveCrosshair "1"
seta cg_msgHeight "4"
seta cg_msgTime "4000"
seta cg_noConnectionShader "0"
seta cg_noFriendShader "0"
seta cg_noGrappleSound "0"
seta cg_noStats "0"
seta cg_noVoiceChatSounds "0"
seta cg_oldLightning "1"
seta cg_oldTrueLightning "0"
seta cg_optimizePrediction "1"
seta cg_otherRailTrailTime "800"
seta cg_plasmaRadius "20000"
seta cg_pmove_accurate "1"
seta cg_pointClickSpec "1"
seta cg_quadfactor "5"
seta cg_radar "1"
seta cg_radarRange "2000"
seta cg_hud_statusbarStyle "1"
seta cg_hud "0"
seta cg_enableBreath "1"
seta tele_1 "r_vertexlight 0;r_picmip 4; r_fastsky 0; vid_restart"
seta thinon "cg_fov 360; +zoom;cg_drawgun 1"
seta vm_forward "0.25"
seta cg_railSegmentLength "0"
seta cg_railTrail "1"
seta cg_railWidth "0"
seta cg_railgunExplosions "0"
seta cg_railscrew "1"
seta cg_railscrewCount "5000"
seta cg_rocketTrail "0"
seta cg_roundOverlayTime "3000"
seta zoomfov "50"
seta r_lightningSegmentLength "32"
seta g_synchronousClients "0-moveleft"
seta cg_runpits "1"
seta cg_scoreboardType "1"
seta cg_sfxBrassTime "2500"
seta cg_sfxBreathing "1"
seta cg_sfxMuzzleFlash "1"
seta cg_sfxParticleSmoke "1"
seta cg_sfxParticles "1"
seta cg_sfxShowDamage "1"
seta cg_sfxSurfaceImpacts "1"
seta cg_sfxTeamBands "1"
seta cg_sfxVisibleItems "1"
seta cg_shotgunSmoke "0"
seta cg_show2d "1"
seta cg_showBulletHits "1"
seta cg_sniperDotColors "1"
seta cg_sniperDotScale "0.4"
seta cg_specEnemyModel "1"
seta cg_standardChat "0"
seta cg_statsscrolltime "1"
seta cg_swapSkins "0"
seta cg_teamInfoType "2"
seta cg_teamcrosshairhealth "1"
seta cg_thawSoundType "0"
seta cg_truePing "40"
seta cg_useTeamIcons "0"
seta cg_visibleBleeding "5"
seta cg_weather "1"
seta cg_zoomWrap "1"
seta ch_consoleTeamChat "1"
seta ch_drawFollow "1"
seta ch_drawFrozen "1"
seta ch_files "ui/doj.cfg"
seta ui_ass_capturelimit "8"
seta ui_ass_friendly "0"
seta ui_ass_timelimit "15"
seta ui_asscw_friendly "0"
seta ui_asscw_timelimit "15"
seta ui_browserGameTypeRA3 "5"
seta ui_browserLocation "0"
seta ui_browserMaxUpdates "20"
seta ui_browserShowBots "0"
seta ui_browserShowPure "0"
seta ui_browserSortOrder "0"
seta ui_clantagpos "1"
seta ui_master "0"
seta ui_pro_mode "1"
seta ui_pro_style "2"
seta win_mode "vstr vid_win"
seta win_noalttab "0"
seta cg_SpectatorShoutcaster "0"
seta cg_altligthing "1"
seta cg_antilag "1"
seta cg_autoAnnounce "0"
seta cg_autoRadio "0"
seta cg_autoRecord "0"
seta cg_centerPrintTime "3.0"
seta cg_chatFilter "0"
seta cg_chatHeight "4"
seta cg_chatSound "1"
seta cg_chatTime "4000"
seta cg_cmdTimeNudge "-15"
seta cg_cpmaHud "0"
seta cg_crosshairStats "1"
seta cg_customColors "1"
seta cg_cvarUpdateDelay "500"
seta cg_damageBlend "0"
seta cg_damageBlob "1"
seta cg_delag "1"
seta cg_delag_cmdTimeNudge "0"
seta cg_delag_optimizePrediction "1"
seta cg_delag_projectileNudge "0"
seta cg_draw2dicons "1"
seta cg_draw3discons "0"
seta cg_drawAcc "0"
seta cg_drawAccuracy "0"
seta cg_drawFragMessage "1"
seta cg_drawHUD "1"
seta cg_drawHands "1"
seta cg_drawKiller "0"
seta cg_drawKillers "0"
seta cg_drawSpeedBar "0"
seta cg_drawTeamScores "1"
seta cg_drawVictims "0"
seta vote_limit "0"
seta cg_chatbeep "0"
seta ch_skinScores "0"
seta ch_speed "1"
seta ch_weaponListSeparator "74"
seta chaos_botai_enable "1"
seta chaos_botai_revenge "1"
seta chaos_bothud_enable "0"
seta chaos_hud_bigawards "5"
seta chaos_hud_weaponbar "1"
seta chaos_log_name ""
seta chaos_log_sync "0"
seta cheats "1"
seta chickmenu "0"
seta cl_autodownload "0"
seta cl_download "0"
seta cl_pb_enable "1"
seta com_blindlyLoadDLLs "1"
seta com_buildScript "0"
seta con_drawnotify "5"
seta creepCam_smoothFactor "2.5"
seta crosshairhealth "0"
seta crosshairsize "1000"
seta doZoom "vstr zoomOut"
seta draw_speed "1"
seta enemy_model "keel/pm"
seta ffa_mode "vstr vid_full"
seta filter_file ""
seta g_adminCommands "0"
seta g_adminpass ""
seta g_arenaRank ""
seta g_arenaScores ""
seta g_callvoteCommands "0"
seta g_chickglow "2"
seta g_clanArenaRounds "5"
seta g_electedCommands "0"
seta g_forceMatchMode "0"
seta g_forcerespawn "10"
seta g_hashbans ""
seta g_lockTeams "0"
seta g_logfile "games.log"
seta g_minimumVote "0"
seta g_pro_style "2"
seta g_quadfactor "3"
seta g_syncronousClients "0"
seta gear "FMAQRWA"
seta gl_polyblend "0"
seta hand "0"
seta head_model "ranger/blue"
seta in_joyBall "0"
seta m "messagemode2"
seta m_foward "0.25"
seta map_autoload "1"
seta map_brightoverbits "2"
seta map_delay "0"
seta map_restrict "0"
seta map_rotate "0"
seta mode_idletime "0"
seta mode_start "VQ3DM"
seta mp3_cursong "4"
seta mp3_offset "0"
seta mp3_playmode "2"
seta mp3_volume "93"
seta nohealth "0"
seta cg_predictItems "0"
seta web_home ""
seta cg_drawtargetnames "1"
seta session2 "0 598 0 0 0 0 0 2"
seta session7 "0 862 0 0 0 0 0 2"
seta s_compression "1"
seta session3 "0 598 0 0 0 0 0 2"
seta cg_noTaunts "0"
seta session6 "0 862 0 0 0 0 0 2"
seta cg_crosshairColor "5"
seta cg_playVoiceChats "1"
seta cg_drawIcons "1"
seta r_vertexlighting "1"
seta cg_showVoiceText "1"
seta r_ext_transform_hint "1"
seta r_fixtjunctions "0"
seta r_ignorehwgama "1"
seta r_lightgamma "0.5"
seta r_loadbias "2"
seta r_loadscale "1"
seta r_mapoverbrihgtbits "2"
seta r_overbrihgtbits "2"
seta r_railsegmentlenght "3000"
seta r_vertexlightning "1"
seta ref_login "none"
seta ref_password "abc"
seta s_buffersize "16384"
seta s_chunksize "1024"
seta s_disable_a3d "1"
seta nopicmip "0"
seta onGameLoad "+zoom;clear;echo ^3********************;echo ^3* ^7BlaD3.cfg loaded ^3*;echo ^3********************"
seta ot_save "0 0"
seta pb_StrictAuth "0"
seta pb_cl_enable "1"
seta pb_enable "1"
seta pb_sleep "500"
seta pb_system "1"
seta pb_update "1"
seta pmove_fixed "0"
seta pmove_msec "8"
seta r_device "0"
seta r_drawIcons "0"
seta r_drawstrips "1"
seta r_ext_swapinterval "1"
seta s_usingA3D "0"
seta server_availmodes "VQ3DM"
seta server_maxpacketsmax "125"
seta server_maxpacketsmin "125"
seta server_ratemin "25000"
seta server_record "11"
seta setenemycolor "h"
seta setteamcolor "y"
seta skin "visor/red"
seta sv_enableRankings "0"
seta sv_leagueName ""
seta sv_master1 "Allstars"
seta sv_practice "0"
seta teamflags "0"
seta tele_0 "r_vertexlight 1;r_picmip 4; r_fastsky 1; vid_restart"
seta cg_hud_drawPickup "1"
seta cg_hud_drawSpeed "0"
seta cg_drawcrosshairsize "24"
seta cg_drawhair "2"
seta cg_drawstimer "0"
seta cg_drawstrips "0"
seta cg_enemyBreath "1"
seta cg_enemy_Model "keel/pm"
seta cg_eorPos "5:122"
seta cg_execClassConfigs "0"
seta cg_explosionDuration "0.1"
seta cg_freezetag_iceShell "1"
seta cg_gravity "9000"
seta cg_grenadeTrail "0"
seta cg_gun "0"
seta cg_gunCorrectFOV "1"
seta cg_gunSize "0"
seta cg_hud_crosshairTeamInfo "1"
seta cg_hud_drawFollow "1"
seta cg_hud_drawWeaponSelect "1"
seta cg_hud_graphs "1"
seta cg_hud_statusbartyle "1"
seta cg_hud_teamBackground "1"
seta cg_hud_weaponList "1"
seta cg_hud_weaponListDrawAll "0"
seta cg_iceChips "1"
seta cg_iceShells "1"
seta +rj "centerview; set cl_pitchspeed 9999; +lookdown; wait; wait; wait; -lookdown; +moveup; +attack"
seta -rj "-attack; -moveup; cl_pitchspeed 140; centerview"
seta /Ch_DrawSpeed "1"
seta ECODE "0"
seta admin_log ""
seta blindlyloaddlls "1"
seta cd_errordecay "0"
seta cg_ "120"
seta cg_125Hz "1"
seta cg_HUDcolor "0"
seta cg_drawTeamOverlayOpacity "0.33"
seta cg_drawFPS "0"
seta vol10 "set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;echo Volume ^4<^7=========^0||^4>;echo;echo"
seta cg_smokeRadius_NG "0"
seta cg_drawItemPickups "0"
seta cg_switchToEmpty "0"
seta time9 "timescale 50.0;set timedown vstr time8;set timeup vstr time10;echo ^7Time ^1x50"
seta time8 "timescale 25.0;set timedown vstr time7;set timeup vstr time9;echo ^7Time ^1x25"
seta time7 "timescale 10.0;set timedown vstr time6;set timeup vstr time8;echo ^7Time ^1x10"
seta time6 "timescale 5.00;set timedown vstr time5;set timeup vstr time7;echo ^7Time ^1x5"
seta time5 "timescale 2.00;set timedown vstr time4;set timeup vstr time6;echo ^7Time ^1x2"
seta time4 "timescale 1.00;set timedown vstr time3;set timeup vstr time5;echo ^7Time ^1NORMAL"
seta time3 "timescale 0.75;set timedown vstr time2;set timeup vstr time4;echo ^7Time ^1x0.75"
seta time2 "timescale 0.50;set timedown vstr time1;set timeup vstr time3;echo ^7Time ^1x0.50"
seta time1 "timescale 0.25;set timedown vstr time0;set timeup vstr time2;echo ^7Time ^1x0.25"
seta cg_WeaponBar "1"
seta cg_lagometer "0"
seta cg_crosshairPulse "0"
seta pb_security "1"
seta cg_drawFullWeaponBar "0"
seta ui_mousePitch "1"
seta cg_teamLowerColor "0x808080ff"
seta cg_teamHeadColor "0x808080ff"
seta cg_teamChatBeep "0"
seta freelook "1"
seta cg_impactSparksVelocity "128"
seta ch_Weaponswitch "7"
seta ch_StatusbarFormat "2"
seta zoomout "cg_fov 90;sensitivity 3.5;set zoom vstr w7z"
seta cg_railCoreWidth "1"
seta cg_itemFX "7"
seta color "7"
seta cg_impactSparksLifetime "0"
seta cg_forceEnemyWeaponColor "1"
seta vol01 "set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;echo Volume ^4<^0||^7=========^4>;echo;echo"
seta cf_WeaponName "1"
seta cf_WeaponSwitch "24x24"
seta vol00 "set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;echo Volume ^4<^7===========^4>;echo;echo"
seta cf_Vote "10x14"
seta ch_Teamoverlay "p12n h/aw l"
seta cf_Teamchat "8x12"
seta cf_Statusbar "40x39"
seta cf_Scores "16x16"
seta cf_Pickupstring "10x14"
seta cf_Fragmsg "16x16"
seta cf_Following "24x24"
seta ch_drawPickup "1"
seta ch_drawFlagNames "2"
seta cf_CrosshairNames "12x12"
seta cg_drawPing "0"
seta cg_deadBodyFilter "0"
seta cg_damageKick "1"
seta cg_altGrenades "0"
seta ui_3waveFont "1"
seta ch_consoleTime "3000"
seta cf_Console "8x16"
seta cg_oldPlasma "1"
seta cg_oldRocket "1"
seta nick ""
seta cg_gunOffset ""
seta cg_fallKick "1"
seta cg_useScreenShotJPEG "0"
seta cg_customLoc "1"
seta cg_damageDraw "1"
seta g_blueTeam "Pagans"
seta g_redTeam "Stroggs"
seta cg_forceColors "0"
seta web_practice_gametype "1"
seta cg_enemyColors "aaaa"
seta cg_impactMarkTime "10000"
seta cg_gibs "0"
seta cg_impactSparks "0"
seta cg_noTaunt "0"
seta r_ext_texenv_add "1"
seta cg_muzzleFlash "0"
seta cg_forceModel "0"
seta mvw_DM "0"
seta vol08 "set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;echo Volume ^4<^7=======^0||^7==^4>;echo;echo"
seta vol07 "set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;echo Volume ^4<^7======^0||^7===^4>;echo;echo"
seta cg_smokegrowth_gl "0"
seta r_segmentlength "1"
seta cg_smokegrowth_rl "0"
seta cg_oversampleMouse "0"
seta cg_smoke_SG "0"
seta vol06 "set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;echo Volume ^4<^7=====^0||^7====^4>;echo;echo"
seta ch_selfOnTeamOverlay "0"
seta ch_recordMessage "0"
seta ch_file "chypa_hud"
seta ch_drawWeaponSelect "0"
seta ch_crosshairPulse "1"
seta vol05 "set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;echo Volume ^4<^7====^0||^7=====^4>;echo;echo"
seta ch_crosshairAlpha "1.0"
seta cg_railRingWidth "40"
seta cg_railRingStep "40"
seta vol04 "set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;echo Volume ^4<^7===^0||^7======^4>;echo;echo"
seta session4 "0 796 0 0 0 0 0 2"
seta session5 "0 796 0 0 0 0 0 2"
seta scr_conspeed "999"
seta vol03 "set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;echo Volume ^4<^7==^0||^7=======^4>;echo;echo"
seta cg_nomip "184"
seta vol02 "set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;echo Volume ^4<^7=^0||^7========^4>;echo;echo"
seta cg_teamUpperColor "0x00FFFFFF"
seta cg_shadows "1"
seta cg_oldRail "0"
seta cg_draw3dIcons "0"
seta cg_zoomfov "40"
seta cg_trueLightning "1"
seta com_maxfps "120"
seta team_headmodel "ranger"
seta team_model "ranger"
seta cg_drawAmmoWarning "0"
seta headmodel "doom"
seta cg_crosshairSize "45"
seta cg_marks "0"
seta cg_gunY "0"
seta cg_gunZ "0"
seta com_allowConsole "1"
seta cg_bob "0"
seta cg_kickScale "0"
seta rjump "vstr rjump_1;vstr uhhh;vstr rjump_2;"
seta uhhh "wait;wait;wait;wait"
seta cg_waterWarp "1"
seta net_noipx "0"
seta cl_maxpackets "125"
seta cg_gunX "0"
seta r_preloadTextures "0"
seta rjump_2 "set cl_pitchspeed 140;-lookdown;set freelook 1;-attack;-moveup"
seta r_ext_compress_textures "1"
seta rjump_1 "set freelook 0;+lookdown;vstr uhhh;+attack;+moveup"
seta cl_mouseAccelOffset "5"
seta s_ambient "0"
seta cg_xerpClients "1"
seta cg_smokeRadius_GL "0"
seta cg_smokeRadius_RL "0"
seta cg_lowAmmoWarningPercentile "0.20"
seta cg_lightningStyle "5"
seta cg_lightningImpact "0"
seta r_dlightBacks "1"
seta r_customaspect "1"
seta cg_teamChatHeight "8"
seta cg_simpleItems "1"
seta cg_allowTaunt "0"
seta cg_zoomOutOnDeath "1"
seta cl_demoRecordMessage "0"
seta cg_screenDamage "0"
seta cg_leveltimedirection "1"
seta cg_levelTimerDirection "0"
seta com_errorMessage "Server disconnected"
seta session1 "0 600 0 0 0 0 0 3 2 0 0"
seta g_levelStartTime "1278000034"
seta web_start_settings_9 "{}"
seta web_start_settings_4 "{}"
seta web_start_settings_3 "{}"
seta web_start_settings_0 "{}"
seta cl_125Hz "0"
seta session0 "0 408 0 0 0 0 0 3 0 0 0"
seta cg_zoomSensitivity "1"
seta cg_screenDamage_Self "0x00000000"
seta cg_weaponColorStyle "0"
seta vol_12 "s_volume 1.6; set vol_up vstr vol_12;  set vol_down vstr vol_11 ; echo ^7Volume: ^0[^11.6"
seta cg_weaponColor "0x00FF0000"
seta cg_weaponColor_grenade "0x00FF0000"
seta zoom8 "weapon 8 ; vstr zfov2; vstr stuff8 ; set z_on vstr zoom8 ; set z_off vstr weap8"
seta zoom9 "weapon 9 ; vstr zfov2; vstr stuff9 ; set z_on z_on vstr zoom13; set z_off vstr weap13"
seta bot_startingSkill "4"
seta bind_weap "set gun1 vstr weap1; set gun2 vstr weap2; set gun3 vstr weap3; set gun4 vstr weap4; set gun5 vstr weap5; set gun6 vstr weap6; set gun7 vstr weap7; set gun8 vstr weap8; set gun9 vstr weap9; set gun11 vstr weap11; set gun12 vstr weap12; set gun13 vstr weap13"
seta bind_zoom "set gun1 vstr zoom1; set gun2 vstr zoom2; set gun3 vstr zoom3; set gun4 vstr zoom4; set gun5 vstr zoom5; set gun6 vstr zoom6; set gun7 vstr zoom7; set gun8 vstr zoom8; set gun9 vstr zoom9; set gun11 vstr zoom11; set gun12 vstr zoom12; set gun13 vstr zoom13"
seta bot_followMe "0"
seta bot_gauntlet "0"
seta bot_training "0"
seta cf_CrosshariNames "12x12"
seta g_teamForceBalance "0"
seta g_log ""
seta cg_predict "1"
seta cl_autoRecordDemo "0"
seta cl_showmouserate "0"
seta erec "stoprecord;bind kp_enter vstr srec"
seta fov1 "cg_zoomfov 100; cg_fov 100"
seta fov2 "cg_zoomfov 90 ; cg_fov 280"
seta fov3 "cg_zoomfov 95 ; cg_fov 95"
seta fov4 "cg_zoomfov 105; cg_fov 98"
seta fov5 "cg_zoomfov 95 ; cg_fov 105"
seta fov6 "cg_zoomfov 105; cg_fov 90"
seta g_allowVote "1"
seta g_banIPs ""
seta g_doWarmup "1"
seta g_filterBan "1"
seta g_friendlyfire "0"
seta g_gameState "PRE_GAME"
seta g_logSync "0"
seta g_maxGameClients "0"
seta g_restarted "0"
seta g_teamAutoJoin "0"
seta g_voteFlags "0"
seta gun1 "vstr weap1"
seta gun11 "vstr weap11"
seta gun12 "vstr weap12"
seta gun13 "vstr weap13"
seta gun2 "vstr weap2"
seta gun3 "vstr weap3"
seta gun4 "vstr weap4"
seta gun5 "vstr weap5"
seta gun6 "vstr weap6"
seta gun7 "vstr weap7"
seta gun8 "vstr weap8"
seta gun9 "vstr weap9"
seta minuszoom "vstr z_off; vstr bind_weap; bind mouse1 vstr pluszoom"
seta nextdemo ""
seta pluszoom "vstr z_on ; vstr bind_zoom; bind mouse1 vstr minuszoom"
seta r1 "record     ; set rec vstr r2"
seta r2 "stoprecord ; set rec vstr r1"
seta rec "vstr r2"
seta roundtimelimit "180"
seta s_bloat "2.0"
seta s_distance "100.0"
seta s_leafnum "0"
seta s_loadas8bit "0"
seta s_max_distance "1000.0"
seta s_min_distance "3.0"
seta s_numpolys "400"
seta s_occ_eq "0.75"
seta s_polykeep "1000000000"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_refdelay "2.0"
seta s_refgain "0.45"
seta s_rolloff "1.0"
seta srec "autorecord;bind kp_enter vstr erec"
seta stuff1 "cg_drawcrosshair 9; cg_crosshairSize 0 ; cg_drawGun 2; cg_gunZ 0 ;+zoom"
seta stuff11 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta stuff12 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta m_accel "0"
seta roundlimit "5"
seta stuff13 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta stuff2 "cg_drawcrosshair 9; cg_crosshairSize 0 ; cg_drawGun 2; cg_gunZ 0;+zoom"
seta stuff3 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 2; cg_gunZ 0;+zoom"
seta stuff4 "cg_drawcrosshair 10;cg_crosshairSize 32; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta stuff5 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta stuff6 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 2; cg_gunZ 0;+zoom"
seta stuff7 "cg_drawcrosshair 1; cg_crosshairSize 52; cg_drawGun 0; cg_gunZ 0;+zoom"
seta stuff8 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta sv_ranked "0"
seta sv_warmupReadyPercentage "0.51"
seta tsf1 "timescale 2;bind F11 vstr tsf2;echo ^7TS-2"
seta tsf2 "timescale 10;bind F11 vstr tsf3;echo ^7TS-10"
seta tsf3 "timescale 100;bind F11 vstr tsf1;echo ^7TS-100"
seta tss1 "timescale 0.7;bind F9 vstr tss2;echo ^7TS-0.7"
seta tss2 "timesca"
seta tss3 "timescale 0.1;bind F9 vstr tss1;echo ^7TS-0.1"
seta ui_teamArenaFirstRun "1"
seta viewsize "100"
seta vol_0 "s_volume 0.0; set vol_up vstr vol_0.5; set vol_down vstr vol_0  ; echo ^7Volume: ^0[^70.0^0]"
seta vol_0.5 "s_volume 0.1; set vol_up vstr vol_1;   set vol_down vstr vol_0  ; echo ^7Volume: ^0[^20.1^0]"
seta vol_1 "s_volume 0.2; set vol_up vstr vol_2;   set vol_down vstr vol_0.5; echo ^7Volume: ^0[^20.2^0]"
seta vol_10 "s_volume 1.2; set vol_up vstr vol_11;  set vol_down vstr vol_9  ; echo ^7Volume: ^0[^21.2^0]"
seta vol_11 "s_volume 1.4; set vol_up vstr vol_12;  set vol_down vstr vol_10 ; echo ^7Volume: ^0[^21.4^0]"
seta stuff9 "autorecord;bind kp_enter vstr erec"
seta vol_2 "s_volume 0.3; set vol_up vstr vol_3;   set vol_down vstr vol_1  ; echo ^7Volume: ^0[^20.3^0]"
seta vol_3 "s_volume 0.4; set vol_up vstr vol_4;   set vol_down vstr vol_2  ; echo ^7Volume: ^0[^20.4^0]"
seta vol_4 "s_volume 0.5; set vol_up vstr vol_5;   set vol_down vstr vol_3  ; echo ^7Volume: ^0[^20.5^0]"
seta vol_5 "s_volume 0.6; set vol_up vstr vol_6;   set vol_down vstr vol_4  ; echo ^7Volume: ^0[^20.6^0]"
seta vol_6 "s_volume 0.7; set vol_up vstr vol_7;   set vol_down vstr vol_5  ; echo ^7Volume: ^0[^20.7^0]"
seta vol_7 "s_volume 0.8; set vol_up vstr vol_8;   set vol_down vstr vol_6  ; echo ^7Volume: ^0[^20.8^0]"
seta vol_8 "s_volume 0.9; set vol_up vstr vol_9;   set vol_down vstr vol_7  ; echo ^7Volume: ^0[^20.9^0]"
seta vol_9 "s_volume 1.0; set vol_up vstr vol_10;  set vol_down vstr vol_8  ; echo ^7Volume: ^0[^21.0^0]"
seta vol_down "vstr vol_3"
seta vol_up "vstr vol_5"
seta weap1 "weapon 1 ; vstr fov1; vstr stuff1 ; set z_on vstr zoom1 ; set z_off vstr weap1"
seta weap11 "weapon 11; vstr fov6; vstr stuff11; set z_on vstr zoom11; set z_off vstr weap11"
seta weap12 "weapon 12; vstr fov6; vstr stuff12; set z_on vstr zoom12; set z_off vstr weap12"
seta weap13 "weapon 13; vstr fov6; vstr stuff13; set z_on vstr zoom13; set z_off vstr weap13"
seta weap2 "weapon 2 ; vstr fov1; vstr stuff2 ; set z_on vstr zoom2 ; set z_off vstr weap2"
seta weap3 "weapon 3 ; vstr fov4; vstr stuff3 ; set z_on vstr zoom3 ; set z_off vstr weap3"
seta weap4 "weapon 4 ; vstr fov5; vstr stuff4 ; set z_on vstr zoom4 ; set z_off vstr weap4"
seta weap5 "weapon 5 ; vstr fov6; vstr stuff5 ; set z_on vstr zoom5 ; set z_off vstr weap5"
seta weap6 "weapon 6 ; vstr fov3; vstr stuff6 ; set z_on vstr zoom6 ; set z_off vstr weap6"
seta weap7 "weapon 7 ; vstr fov2; vstr stuff7 ; set z_on vstr zoom7 ; set z_off vstr weap7"
seta weap8 "weapon 8 ; vstr fov5; vstr stuff8 ; set z_on vstr zoom8 ; set z_off vstr weap8"
seta weap9 "weapon 9 ; vstr fov6; vstr stuff9 ; set z_on vstr zoom9 ; set z_off vstr weap9"
seta weapon2 "weapon 2; cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta weapon3 "weapon 3; cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta weapon4 "weapon 4; cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta weapon5 "weapon 5; cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta weapon6 "weapon 6; cg_drawGun 2;cg_drawcrosshair 7; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta weapon7 "weapon 7; cg_drawGun 0;cg_drawcrosshair 5; cg_crosshairSize 19;com_blood 0;sensitivity 2"
seta weapon8 "weapon 8; cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta wp1 "weapon 1;cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta zfov1 "cg_zoomfov 50 ; cg_fov 280"
seta zfov2 "cg_zoomfov 70 ; cg_fov 120"
seta zfov3 "cg_zoomfov 80 ; cg_fov 280"
seta zfov4 "cg_zoomfov 75 ; cg_fov 100"
seta zoom1 "weapon 1 ; vstr zfov4; vstr stuff1 ; set z_on vstr zoom1 ; set z_off vstr weap1"
seta zoom11 "weapon 11; vstr zfov2; vstr stuff11; set z_on vstr zoom11; set z_off vstr weap11"
seta zoom12 "weapon 12; vstr zfov2; vstr stuff12; set z_on vstr zoom12; set z_off vstr weap12"
seta zoom13 "weapon 13; vstr zfov2; vstr stuff13; set z_on vstr zoom13; set z_off vstr weap13"
seta zoom2 "weapon 2 ; vstr zfov4; vstr stuff2 ; set z_on vstr zoom2 ; set z_off vstr weap2"
seta zoom3 "weapon 3 ; vstr zfov3; vstr stuff3 ; set z_on vstr zoom3 ; set z_off vstr weap3"
seta zoom4 "weapon 4 ; vstr zfov2; vstr stuff4 ; set z_on vstr zoom4 ; set z_off vstr weap4"
seta zoom5 "weapon 5 ; vstr zfov2; vstr stuff5 ; set z_on vstr zoom5 ; set z_off vstr weap5"
seta zoom6 "weapon 6 ; vstr zfov4; vstr stuff6 ; set z_on vstr zoom6 ; set z_off vstr weap6"
seta zoom7 "weapon 7 ; vstr zfov1; vstr stuff7 ; set z_on vstr zoom7 ; set z_off vstr weap7"
seta z_off "vstr weap11"
seta z_on "vstr zoom11"
seta snaps "30"
seta cg_crosshairHitColor "1"
seta web_start_settings_5 "{}"
seta cg_switchonempty "1"
seta cg_lowAmmoWarningSound "1"
seta cg_crosshairHealth "0"
seta handicap "100"
seta ipdump "clear ;cl_currentserveraddress; condump qlipdump.txt; echo ^2QL IP dumped. //Stolen from emsixteen :)"
seta time10 "timescale 100;set timedown vstr time9;echo ^2Time^1x100"
seta time0 "timescale 0.10;set timeup vstr time1;echo ^2Time^1x0.10"
seta timeup "vstr time5"
seta timedown "vstr time3"
seta zoomer "vstr zoomin"
seta cg_teamChatTime "3000"
seta cg_zoomScaling "1"
seta cg_drawRewards "1"
seta demopause "timescale 0.000001;echo ^4(^1II^4)"
seta ff+ "timescale 25;echo ^4(^3>>>^4)"
seta ff "timescale 1.77;echo ^4(^3>^4)"
seta ff_2 "vstr ff+;bind RIGHTARROW vstr ff_1"
seta ff_1 "vstr ff;bind RIGHTARROW vstr ff_2"
seta dw_2 "vstr dw+;bind LEFTARROW vstr dw_1"
seta dw_1 "vstr dw;bind LEFTARROW vstr dw_2"
seta normal "timescale 1;echo ^4(^7I>^4)"
seta dw+ "timescale 0.3;echo ^4(^5<<<^4)"
seta dw "timescale 0.77;echo ^4(^5<^4)"
seta jp "play sound\weapons\noammo"
seta ap "play sound\weapons\noammo"
seta cg_allowTaunts "0"
seta cg_bubbleTrails "0"
seta cg_nopredictItems "1"
seta cg_drawFriend "0"
seta toff "r_fastsky 1;bind kp_ins vstr ton"
seta ton "r_fastsky 0;bind kp_ins vstr toff"
seta vm_game "0"
seta vm_cgame "0"
seta vm_ui "0"
seta server_optimiseBW "1"
seta server_gameplay "CPM"
seta server_chatfloodprotect "0"
seta match_readypercent "51"
seta cf_AmmoStatusbar "8x8"
seta ch_weaponListFlash "1"
seta ch_weaponListDrawAll "0"
seta ch_weaponListBackground "1"
seta ch_weaponList "1"
seta cf_Teamoverlay "6x11"
seta cf_TeamCrosshairHealth "12x12"
seta ch_TeamCrosshairHealth "1"
seta ch_TeamchatOnly "0"
seta ch_Pickupitem "1"
seta ch_Obituaries "1"
seta ch_InverseTeamChat "1"
seta ch_graphs "1"
seta ch_fragMessage "1"
seta ch_FilterLocationsTeamchat "0"
seta ch_statusbarStyle "4"
seta w1 "weapon 1;cg_drawcrosshair 6;cg_crosshairsize 32;cg_crosshairbrightness 0;vstr zoomout"
seta cl_timeNudge "0"
seta cg_drawTimer "1"
seta w7 "weapon 7;cg_drawcrosshair 2;cg_crosshairsize 30;cg_crosshairbrightness 0;cg_crosshaircolor 7;cg_drawcrosshairnames 1"
seta w6 "weapon 6;cg_drawcrosshair 2;cg_crosshairsize 42;cg_crosshairbrightness 1;cg_crosshaircolor 7;cg_drawcrosshairnames 1;vstr zoomout"
seta cg_altLightning "1"
seta w7z "vstr w7;set zoom vstr zoomin"
seta w5 "weapon 5;cg_drawcrosshair 2;cg_crosshairsize 46;cg_crosshairbrightness 1;cg_crosshaircolor 2;cg_drawcrosshairnames 1;vstr zoomout"
seta w4 "weapon 4;cg_drawcrosshair 9;cg_crosshairsize 38;cg_crosshairbrightness 0;cg_crosshaircolor 7;cg_drawcrosshairnames 0;vstr zoomout"
seta ch_TeamBackground "0"
seta ch_drawSpeed "0"
seta ch_drawHealthMeters "0"
seta ch_crosshairTeamInfo "1"
seta ch_CrosshairNamesLeft "0"
seta w8 "weapon 8;cg_drawcrosshair 9;cg_crosshairsize 28;cg_crosshairbrightness 0.5;cg_crosshaircolor 2;cg_drawcrosshairnames 0;vstr zoomout"
seta ch_ColorLocations "1"
seta cg_teamRails "0"
seta w3 "weapon 3;cg_drawcrosshair 9;cg_crosshairsize 22;cg_crosshairbrightness 1;cg_crosshaircolor 7;cg_drawcrosshairnames 1;vstr zoomout"
seta cg_scoreTransparency "1.0"
seta cg_q3compScoreboard "1"
seta cg_statScrollTime "0.15"
seta cg_nochatbeep "1"
seta cg_NoMOTDDisplayDuringDemo "0"
seta cg_MaxlocationWidth "16"
seta cg_followviewcam "1"
seta cg_float "0"
seta cg_execVstr ""
seta cg_enableOSPHUD "1"
seta cg_drawDecals "1"
seta cg_clientLog "0"
seta cg_ammoCheck "0"
seta cg_bobup "0"
seta s_occfactor "0.5"
seta ch_consoleLines "4"
seta con_disable "0"
seta tu "unlock;set teaml vstr tl"
seta tl "lock;set teaml vstr tu"
seta teaml "vstr tl"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_runroll "0"
seta cg_runpitch "0"
seta cg_showPlayerLean "0"
seta cg_oldCTFSounds "0"
seta cg_noteamchatbeep "0"
seta cg_autoAction "3"
seta cg_altPlasma "0"
seta creepCamSmoothRate "2.5"
seta creepCam "0"
seta cg_noProjectileTrail "1"
seta cg_ammoWarning "1"
seta s_announcer "feedback"
seta ch_wstatsTime "10"
seta ch_3waveFont "0"
seta ch_shortScoreboard "0"
seta ch_shortNames "0"
seta ch_playerNames "0"
seta ch_drawWarmup "0"
seta ch_crosshairText ""
seta cg_viewAdjustments "0"
seta cg_optimiseBW "0"
seta cg_nudge "0"
seta cg_noHitBeep "0"
seta cg_noAmmoChange "1"
seta cg_lagHax "-1"
seta cg_deadBodyDarken "1"
seta s_khz "22"
seta s_separation "0.5"
seta sv_strictAuth "1"
seta sv_master5 ""
seta sv_master4 ""
seta sv_master3 ""
seta sv_master2 ""
seta in_logitechbug "0"
seta cg_enemyModel "keel/pm"
seta cg_hitBeep "2"
seta web_practice_settings_5 "{}"
seta web_practice_settings_4 "{}"
seta web_practice_settings_3 "{}"
seta web_practice_settings_1 "{}"
seta web_practice_settings_0 "{}"
seta web_botskill "hard"
seta web_chattimestamps "1"
seta web_skipLauncher "1"
seta cg_crosshairHitStyle "0"
seta cg_zoomToggle "0"
seta vol09 "set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;echo Volume ^4<^7========^0||^7=^4>;echo;echo"
seta cl_allowConsoleChat "1"
seta rate "25000"
seta r_fullbright "0"
seta r_vertexlight "1"
seta r_inBrowserMode "9"
seta r_picmip "5"
seta cg_fov "90"
seta web_configVersion "4"
seta cg_drawCrosshair "3"
seta m_pitch "-0.022"
seta cl_freelook "1"
seta cg_drawTeamOverlay "1"
seta r_fastsky "0"
seta cg_drawCrosshairNames "1"
seta cg_brassTime "0"
seta cg_scorePlums "0"
seta cg_autoswitch "0"
seta color2 "1"
seta color1 "1"
seta cg_forceTeamModel "ranger"
seta cg_forceEnemyModel "keel/bright"
seta model "doom"
seta name "cooller"
seta in_nograb "0"
