// Hardware cfg - Generated by QUAKE LIVE. Do not modify
unbindall
bind TAB "+scores"
bind SPACE "+moveup"
bind , "vote yes"
bind . "vote no"
bind / "messagemode"

bind 1 "vstr weap1"
bind 2 "vstr weap2"
bind 3 "vstr weap3"
bind 4 "vstr weap4"
bind 5 "vstr weap4"
bind c "SCREENSHOTJPEG"
bind e "vstr weap7"
bind f "vstr weap8"
bind q "vstr weap5"
bind r "vstr weap6"
bind MOUSE5 "vstr weap3"

bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind = "sizeup"
bind _ "sizedown"
bind a "+moveleft"
bind d "+moveright"
bind g "dropweapon"
bind h "+chat"
bind i "readyup"
bind l "messagemode2"
bind m "screenshotjpeg"
bind n "screenshotjpeg"
bind p "+button2"
bind s "+back"
bind t "messagemode"
bind u "messagemode5"
bind v "weapon 3"
bind w "+forward"
bind x "say_team need weapon"
bind y "messagemode2"
bind z "vstr dropuse"
bind CAPSLOCK "+acc"
bind PAUSE "pause"
bind DOWNARROW "cg_drawgun 2;cg_zoomfov 100;cg_drawcrosshair 2;cg_crosshairsize 24"
bind ALT "+movedown"
bind CTRL "+moveup;wait;wait;wait;wait;+attack;wait;-moveup;wait;-attack;-attack;-attack"
bind SHIFT "+zoom"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "readyup"
bind F6 "+button3"
bind F9 "record"
bind F10 "stoprecord"
bind F11 "screenshot"
bind F12 "screenshot"
bind MOUSE1 "+attack"
bind MOUSE2 "+speed"
bind MOUSE3 "say D:"
unaliasall

seta cg_buzzerSound "1"
seta cg_crosshairHitColor "1"
seta cg_deadBodyColor "0x101010FF"
seta cg_drawFragMessages "1"
seta cg_plasmaStyle "1"
seta cg_playTeamVO "1"
seta cg_rocketStyle "1"
seta cg_shadows "1"
seta cg_zoomSensitivity "1"
seta cg_zoomToggle "0"
seta cl_mouseAccelOffset "5"
seta cl_mouseAccelStyle "0"
seta com_maxfps "125"
seta r_BloomPasses "1"

seta weap1      "weapon 1 ;cg_drawgun 0 ; cg_fov 98 ; cg_zoomfov 55 ; com_blood 1 ; sensitivity 3 ; cl_mouseaccel 0.15 ; cg_drawcrosshair 2 ; cg_crosshairsize 32 ; cg_gunx 0; cg_guny 0; cg_gunz 0; cg_hitbeep 2;cg_crosshairhitstyle 0;cl_timenudge 0"
seta weap2      "weapon 2 ;cg_drawgun 0 ; cg_fov 98 ; cg_zoomfov 75 ; com_blood 0 ; sensitivity 3 ; cl_mouseaccel 0.15 ; cg_drawcrosshair 11 ; cg_crosshairsize 25 ; cg_gunx 0; cg_guny 0; cg_gunz 0; cg_hitbeep 1;cg_crosshairhitstyle 0;cl_timenudge 0"
seta weap3      "weapon 3 ;cg_drawgun 2 ; cg_fov 98 ; cg_zoomfov 55 ; com_blood 0 ; sensitivity 3 ; cl_mouseaccel 0.15 ; cg_drawcrosshair 2 ; cg_crosshairsize 32 ; cg_gunx 0; cg_guny 0; cg_gunz 0; cg_hitbeep 2;cg_crosshairhitstyle 0;cl_timenudge 0"
seta weap4      "weapon 4 ;cg_drawgun 0 ; cg_fov 98 ; cg_zoomfov 70 ; com_blood 1 ; sensitivity 3 ; cl_mouseaccel 0.15 ; cg_drawcrosshair 2 ; cg_crosshairsize 25 ; cg_gunx 0; cg_guny 0; cg_gunz 0; cg_hitbeep 2;cg_crosshairhitstyle 0;cl_timenudge 0"
seta weap5      "weapon 5 ;cg_drawgun 2 ; cg_fov 105 ; cg_zoomfov 70 ; com_blood 1 ; sensitivity 3 ; cl_mouseaccel 0.15 ; cg_drawcrosshair 9 ; cg_crosshairsize 25 ; cg_gunx 5; cg_guny 0; cg_gunz 0; cg_hitbeep 2;cg_crosshairhitstyle 0;cl_timenudge 0"
seta weap6      "weapon 6 ;cg_drawgun 2 ; cg_fov 98 ; cg_zoomfov 80 ; com_blood 1 ; sensitivity 3 ; cl_mouseaccel 0.15 ; cg_drawcrosshair 11 ; cg_crosshairsize 25 ; cg_gunx 0; cg_guny 0; cg_gunz 0; cg_hitbeep 0;cg_crosshairhitstyle 2;cl_timenudge 0"
seta weap7      "weapon 7 ;cg_drawgun 0 ; cg_fov 98 ; cg_zoomfov 75 ; com_blood 1 ; sensitivity 3 ; cl_mouseaccel 0.15 ; cg_drawcrosshair 17 ; cg_crosshairsize 10 ; cg_gunx 0; cg_guny 0; cg_gunz 0; cg_hitbeep 2;cg_crosshairhitstyle 0;cl_timenudge 0"
seta weap8      "weapon 8 ;cg_drawgun 2 ; cg_fov 98 ; cg_zoomfov 70 ; com_blood 0 ; sensitivity 3; cl_mouseaccel 0.15 ; cg_drawcrosshair 3 ; cg_crosshairsize 46 ; cg_gunx 5; cg_guny -3; cg_gunz -2; cg_hitbeep 2;cg_crosshairhitstyle 0;cl_timenudge 0"

seta vol10 "vstr s2;set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;set mutetoggle vstr muteon;echo ^b* ^7volume ^31.0 ^b*"
seta vol09 "vstr s2;set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.9 ^b*"
seta vol08 "vstr s2;set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.8 ^b*"
seta vol07 "vstr s2;set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.7 ^b*"
seta vol06 "vstr s2;set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.6 ^b*"
seta vol05 "vstr s2;set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.5 ^b*"
seta vol04 "vstr s2;set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.4 ^b*"
seta vol03 "vstr s2;set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.3 ^b*"
seta vol02 "vstr s2;set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.2 ^b*"
seta vol01 "vstr s2;set s_volume 0.1;set vdn vstr vol.5;set vup vstr vol02;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.1 ^b*"
seta vol00 "vstr s2;set s_volume 0.0;set vdn vstr vol00;set vup vstr vol.5;set mutetoggle vstr muteon;echo ^b* ^7volume ^1mute ^b*"
seta vol.5 "vstr s2;set s_volume .05;set vdn vstr vol00;set vup vstr vol01;set mutetoggle vstr muteon;echo ^b* ^7volume ^c0.05 ^b*"

seta s2 "play sound/misc/menu2"
seta vdn "vstr vol04"
seta mutetoggle "vstr muteon"
seta muteon "s_volume 0;set mutetoggle vstr muteoff;echo ^b* ^7mute ^b*"
seta muteoff "cl_noprint 1;vstr vup;vstr vdn;cl_noprint 0;set mutetoggle vstr muteon;echo ^b* ^7volume restored ^b*"

seta rjump "cl_yawspeed 22501;+left;+attack;+moveup;wait 2;-attack;-left;-moveup;wait 2;+left;wait 6;-left"
seta rj "+moveup;+attack;wait;wait;-moveup;wait;-attack;-attack;-attack"

seta dropuse "dropweapon;+button2;wait 5;-button2"
seta inres "in_mouse 0;wait 50;in_restart;wait 50;in_mouse 1;wait 50;in_restart;echo Mouseinput restarted"
seta team_model "visor/sport"
seta team_headmodel "visor/sport"
seta scr_conspeed "3"
seta s_ambient "0"
seta resetzoom "cg_zoomfov 95"
seta r_subdivisions "80"
seta r_ambientScale "100"
seta r_BloomSceneSaturation "1.000"
seta r_BloomSceneIntensity "1.000"
seta r_BloomSaturation "0.800"
seta r_BloomIntensity "0.750"
seta r_BloomBrightThreshold "0.125"
seta r_BloomBlurScale "1.0"
seta r_BloomBlurFalloff "0.75"
seta headmodel "visor/sport"
seta g_voteFlags "0"
seta g_teamForceBalance "0"
seta g_teamAutoJoin "0"
seta g_maxGameClients "0"
seta g_logSync "0"
seta g_log ""
seta g_friendlyfire "0"
seta g_filterBan "1"
seta g_doWarmup "1"
seta g_banIPs ""
seta g_allowVote "1"
seta com_blood "1"
seta com_allowConsole "1"
seta cl_maxpackets "120"
seta cl_demoRecordMessage "0"
seta cl_autoRecordDemo "0"
seta cl_allowConsoleChat "1"
seta cg_zoomfov "70"
seta cg_zoomScaling "0"
seta cg_zoomOutOnDeath "1"
seta cg_weaponColor_grenade "0x007000FF"
seta cg_weaponColorStyle "1"
seta cg_weaponColor "0x007000FF"
seta cg_weaponBar "1"
seta cg_waterWarp "1"
seta cg_trueLightning ".98"
seta cg_teamUpperColor "0x800000ff"
seta cg_teamLowerColor "0x404040ff"
seta cg_teamHeadColor "0x404040ff"
seta cg_teamChatsOnly "0"
seta cg_teamChatTime "3000"
seta cg_teamChatHeight "0"
seta cg_teamChatBeep "0"
seta cg_switchToEmpty "1"
seta cg_switchOnEmpty "1"
seta cg_stereoSeparation "0.4"
seta cg_stats "0"
seta cg_speedometer "0"
seta cg_specOnly "0"
seta cg_smoke_SG "1"
seta cg_smokeRadius_RL "0"
seta cg_smokeRadius_NG "16"
seta cg_smokeRadius_GL "0"
seta cg_simpleitems "0"
seta cg_showmiss "0"
seta cg_showVoiceText "1"
seta cg_selfOnTeamOverlay "0"
seta cg_screenDamage_Team "0x404040ff"
seta cg_screenDamage_Self "0x00000000"
seta cg_screenDamageAlpha_Team "0.000000"
seta cg_screenDamageAlpha "0.000000"
seta cg_screenDamage "0x404040ff"
seta cg_respawnTimerY "100"
seta cg_respawnTimerX "10"
seta cg_railTrailTime "1400"
seta cg_railStyle "0"
seta cg_predictlocalrailshots "1"
seta cg_predictItems "0"
seta cg_playerNames "0"
seta cg_playerLean "1"
seta cg_playVoiceChats "0"
seta cg_oldRocket "1"
seta cg_oldRail "1"
seta cg_oldPlasma "1"
seta cg_nopredict "0"
seta cg_noProjectileTrail "1"
seta cg_newWeaponBar "1"
seta cg_muzzleFlash "0"
seta cg_marks "0"
seta cg_lowAmmoWeaponBarWarning "0"
seta cg_lowAmmoWarningSound "1"
seta cg_lowAmmoWarningPercentile "0.20"
seta cg_lightningStyle "4"
seta cg_lightningImpact "0"
seta cg_filter_Angles "0"
seta cg_levelTimerDirection "0"
seta cg_lagometer "2"
seta cg_kickScale "0"
seta cg_impactSparksVelocity "128"
seta cg_impactSparksSize "8"
seta cg_impactSparksLifetime "250"
seta cg_impactSparks "0"
seta cg_impactMarkTime "10000"
seta cg_hudFiles "ui/ncts.cfg"
seta cg_hitBeep "2"
seta cg_gunZ "0"
seta cg_gunY "0"
seta cg_gunX "0"
seta cg_gibs "0"
seta cg_forceTeamWeaponColor "0"
seta cg_forceRedTeamModel ""
seta cg_forceEnemyWeaponColor "0"
seta cg_forceDrawCrosshair "0"
seta cg_forceBlueTeamModel ""
seta cg_enemyUpperColor "0x128000ff"
seta cg_enemyLowerColor "0x800000ff"
seta cg_enemyHeadColor "0x008000ff"
seta cg_drawtargetnames ""
seta cg_drawgun "2"
seta cg_drawTeamOverlayY "0"
seta cg_drawTeamOverlayX "0"
seta cg_drawTeamOverlayOpacity "0.33"
seta cg_drawStatus "1"
seta cg_drawSnapshot "0"
seta cg_drawRewards "1"
seta cg_drawItemPickups "0"
seta cg_drawIcons "1"
seta cg_drawFullWeaponBar "1"
seta cg_drawFriend "1"
seta cg_drawFPS "1"
seta cg_drawCrosshairTeamHealth "2"
seta cg_drawCrosshairNamesOpacity "0.75"
seta cg_drawAttacker "0"
seta cg_drawAmmoWarning "1"
seta cg_draw3dIcons "1"
seta cg_draw2D "1"
seta cg_deferPlayers "1"
seta cg_deadBodyDarken "1"
seta cg_customAspect_Y "0"
seta cg_customAspect_X "0"
seta cg_currentSelectedPlayerName ""
seta cg_currentSelectedPlayer "0"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairSize "22"
seta cg_crosshairPulse "0"
seta cg_crosshairHitTime "200.0"
seta cg_crosshairHitStyle "0"
seta cg_crosshairHealth "0"
seta cg_crosshairColor "9"
seta cg_crosshairBrightness "1"
seta cg_compmode "1"
seta cg_clanOnTeamOverlay "0"
seta cg_chatbeep "0"
seta cg_cameraOrbitDelay "50"
seta cg_bubbleTrail "1"
seta cg_bob "0"
seta cg_autoAction "3"
seta cg_allowtaunt "0"
seta ECODE "0"
seta rate "25000"
seta r_fullbright "0"
seta r_vertexlight "1"
seta r_inBrowserMode "9"
seta r_picmip "5"
seta cg_fov "110"
seta web_configVersion "8"
seta cl_run "1"
seta cg_drawCrosshair "9"
seta m_pitch "-0.0185"
seta cl_freelook "1"
seta cg_drawTeamOverlay "1"
seta cg_forceModel "0"
seta r_fastsky "0"
seta cg_drawCrosshairNames "1"
seta r_dynamiclight "1"
seta cg_brassTime "0"
seta cg_scorePlums "0"
seta cg_autoswitch "0"
seta color2 "1"
seta color1 "16.625000"
seta cg_forceTeamModel "doom/blue"
seta cg_forceEnemyModel "keel/bright"
seta model "visor/sport"
seta clan ""
seta name "fazz"
seta cl_timeNudge "0"
seta r_uiFullScreen "0"
seta cl_running "1"
seta in_mouseMode "win32(Raw)"
seta ui_smallFont "0.25"
seta ui_bigFont "0.4"
seta sys_cpustring "Intel Pentium III"
seta vid_xpos "0"
seta vid_ypos "0"
seta cg_gametype "1"
seta cg_followPowerup "1"
seta cg_selectedPlayer "0"
seta cg_selectedPlayerName "fazz"
seta cg_ignoreMouseInput "0"
seta gt_master ""
seta r_enableBloom "0"
seta r_enableColorCorrect "1"
seta r_contrast "1.0"
seta r_floatingPointFBOs "0"
seta r_noFastRestart "0"
seta r_primitives "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "6"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_swapInterval "0"
seta r_finish "0"
seta r_drawSun "0"
seta r_ignoreGLErrors "1"
seta r_flares "0"
seta r_intensity "1"
seta r_ignoreFastPath "1"
seta r_simpleMipMaps "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_ignorehwgamma "0"
seta r_overBrightBits "1"
seta r_overbrightcap "75"
seta r_depthbits "0"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_colorbits "32"
seta r_detailtextures "1"
seta r_roundImagesDown "1"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta cl_anonymous "0"
seta cl_maxPing "800"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta r_inGameVideo "1"
seta cl_mouseSensCap "0"
seta cl_packetdup "1"
seta sv_wwwFallbackURL ""
seta sv_wwwDlDisconnected "0"
seta sv_wwwBaseURL ""
seta sv_wwwDownload "0"
seta sv_lanForceRate "1"
seta sv_floodProtect "1"
seta sv_maxPing "0"
seta sv_minPing "0"
seta sv_maxRate "0"
seta sv_hostname "noname"
seta joy_threshold "0.15"
seta in_mouse "2"
seta com_introplayed "0"
seta com_configVersion "16"
seta sv_killserver "0"
seta com_hunkMegs "56"
seta r_enablePostProcess "0"
seta r_mapOverBrightBits "2"
seta cg_viewsize "100"
seta r_displayRefresh "75"
seta r_aspectRatio "2"
seta r_colorCorrectActive "0"
seta r_postProcessActive "0"
seta cl_paused "0"
seta r_bloomActive "0"
seta cl_viewAccel "1.7"
seta ui_voteactive "0"
seta cg_enableRespawnTimer "0"
seta cg_compHud "1"
seta cg_enemyColor ""
seta cg_smoothClients "0"
seta cg_teamColor ""
seta s_doppler "0"
seta s_musicvolume "0"
seta s_volume ".2"
seta r_gamma "1"
seta r_texturebits "32"
seta r_ext_compressed_textures "0"
seta r_texturemode "GL_LINEAR_MIPMAP_LINEAR"
seta r_lodbias "10000000000"
seta r_mode "12"
seta in_nograb "0"
seta m_filter "0"
seta gt_realm "quakelive"
seta r_fullscreen "1"
seta cl_punkbuster "1"
seta com_zoneMegs "1"
seta sv_cheats "0"