
=========== ERR_FATAL REPORT =========
CPU: AMD w/ 3DNow!
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 5
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
HACK: using vertex lightmap approximation
Initializing Shaders
----- finished R_Init -----
Sound memory manager started
Loading dll file ui
UI menu load time = 367 milli seconds
UI menu load time = 222 milli seconds
33 bots parsed
Loading dll file cgame
not loading voice chats
stitched 12 LoD cracks
...loaded 4560 faces, 571 meshes, 18 trisurfs, 0 flares
WARNING: reused image gfx/damage/shadow.tga with mixed glWrapClampMode parm
trying ui/assets/3_cursor2.TGA...
WARNING: reused image menu/medals/medal_excellent.tga with mixed glWrapClampMode parm
WARNING: reused image menu/medals/medal_impressive.tga with mixed glWrapClampMode parm
WARNING: reused image menu/medals/medal_gauntlet.tga with mixed glWrapClampMode parm
UI menu load time = 322 milli seconds
CL_InitCGame:  3.77 seconds
6 msec to draw all images
Com_TouchMemory: 0 msec
Disconnected from server