// Replicate cfg - Generated by QUAKE LIVE. Do not modify
unbindall
bind TAB "+scores"
bind ENTER "messagemode"
bind SPACE "vstr zoom_tog"
bind 1 "cl_mouseaccel .05;sensitivity 3.8"
bind 2 "cl_mouseaccel 0;sensitivity 5.65"
bind 3 "sensitivity 5.65;exec flat;echo No accel, uniform FOV, 5.65"
bind 9 "vstr gun9"
bind a "+movedown"
bind b "vstr gun2"
bind c "vstr gun4"
bind d "+moveleft"
bind e "vstr gun11"
bind f "+back"
bind g "+moveright"
bind k "say gl!!!"
bind n "say ^1:^3>"
bind p "dropweapon"
bind q "+acc"
bind r "+forward;vstr zoom"
bind s "vstr gun6"
bind t "vstr gun8"
bind v "vstr gun1"
bind w "vstr gun13"
bind x "vstr gun7"
bind y "dropweapon"
bind z "vstr gun5"
bind BACKSPACE "messagemode2"
bind ALT "+speed"
bind SHIFT "vstr gun3"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "readyup"
bind F5 "vstr vol_down"
bind F6 "vstr vol_up"
bind F10 "exec czm-ql-test"
bind F11 "screenshotJPEG"
bind KP_PLUS "+chat"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE3 "vstr zoom_toom"
bind MWHEELDOWN "vstr zoom0;set zoom_tog vstr zoom_tog_on"
bind MWHEELUP "vstr zoom2;set zoom_tog vstr zoom_tog_off"
seta cg_zoomToggle "0"
seta cg_weaponBar "1"
seta cg_trueShotgun "0"
seta cg_teamChatTime "3000"
seta cg_teamChatHeight "0"
seta cg_switchToEmpty "1"
seta cg_switchOnEmpty "1"
seta cg_stats "0"
seta cg_speedometer "0"
seta cg_smokeRadius_haste "8"
seta cg_smokeRadius_flight "8"
seta cg_smokeRadius_dust "24"
seta cg_simpleItemsRadius "15"
seta cg_showmiss "0"
seta cg_screenDamageAlpha_Team "200"
seta cg_screenDamageAlpha "200"
seta cg_rocketStyle "1"
seta cg_respawnTimerY "100"
seta cg_respawnTimerX "10"
seta cg_playTeamVO "1"
seta cg_plasmaStyle "1"
seta cg_nopredict "0"
seta cg_lowAmmoWarningSound "1"
seta cg_lightningImpactCap "192"
seta cg_itemFx "7"
seta cg_impactSparksLifetime "250"
seta cg_forceRedTeamModel ""
seta cg_forceDrawCrosshair "0"
seta cg_forceBlueTeamModel ""
seta cg_drawTeamOverlayX "0"
seta cg_drawStatus "1"
seta cg_drawSnapshot "0"
seta cg_drawIcons "1"
seta cg_drawFriend "1"
seta cg_drawFragMessages "1"
seta cg_drawCrosshairTeamHealthSize "0.12f"
seta cg_drawAttacker "0"
seta cg_draw2D "1"
seta cg_deferPlayers "1"
seta cg_deadBodyDarken "1"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_clanOnTeamOverlay "0"
seta cg_chatHistoryLength "6"
seta cg_cameraOrbitDelay "50"
seta cg_buzzerSound "1"
seta r_gl_reserved "1"
seta r_gl_vendor "NVIDIA Corporation"
seta cg_shadows "1"
seta r_ambientScale "10"
seta r_fastSkyColor "0x000000"
seta sex "male"
seta teamtask "0"
seta cl_mouseAccelStyle "0"
seta con_speed "3"
seta con_opacity "0.75"
seta con_height "0.5"
seta con_background "1"
seta web_start_gametype "1"
seta rep7 "vstr zoom_tog"
seta rep8 "vstr null"
seta cg_crosshairHitTime "200"
seta rep4 "vstr null"
seta rep2 "vstr null"
seta _i "w5"
seta zoom0 "cg_zoomfov 100;cg_crosshairsize 48;set zoom_tog vstr zoom1"
seta cl_mouseAccel ".05"
seta cg_crosshairColor "5"
seta cg_trueLightning "1"
seta cg_predictItems "0"
seta cg_lightningStyle "4"
seta cg_bob "0"
seta cg_enemyUpperColor "0x00ff00ff"
seta web_chattimestamps "0"
seta zoom "+zoom;set activeAction vstr zoom"
seta cg_drawFPS "0"
seta cg_forceModel "keel"
seta web_skipLauncher "1"
seta web_botskill "easy"
seta _w6 "set normal weapon 6; set name_id LG; set name_at Lightning Gun; set name_has Enemy w/LG; set rt 30; set ispup 0; set islife 0"
seta _w5 "set normal weapon 5; set name_id RL; set name_at Rocket Launcher; set name_has Enemy w/RL; set rt 30; set ispup 0; set islife 0"
seta _w4 "set normal weapon 4; set name_id YA; set name_at Yellow Armor; set name_has Weak #t; set rt 25; set ispup 0; set islife 1"
seta _w3 "set normal weapon 3; set name_id RA; set name_at Red Armor; set name_has Peon; set rt 25; set ispup 0; set islife 1"
seta _w2 "set normal weapon 2; set name_id QD; set name_at Quad Damage; set name_has Enemy QUAD; set rt 00; set ispup 1; set islife 0"
seta _w1 "set normal weapon 1; set name_id BS; set name_at Battle Suit; set name_has Enemy BS; set rt 00; set ispup 1; set islife 0"
seta c_helpEchoes "0"
seta c_msgPostfix " ^6>>"
seta c_msgPrefix "^6<<"
seta c_lifeColor "^3"
seta c_timeColor "^3"
seta c_itemColor "^2"
seta c_textColor "^5"
seta bnd_0 "vstr null"
seta bnd_9 "vstr null"
seta bnd_8 "vstr null"
seta bnd_7 "vstr null"
seta bnd_6 "vstr when"
seta bnd_5 "vstr null"
seta bnd_4 "vstr null"
seta bnd_3 "vstr null"
seta bnd_2 "messagemode2"
seta bnd_1 "messagemode"
seta key_+movedown "a"
seta key_+moveup "mouse2"
seta key_+moveright "g"
seta key_+moveleft "d"
seta key_+back "f"
seta key_+forward "r"
seta cg_gunY "0"
seta _x_forall "set _i w1; vstr _x; set _i w2; vstr _x; set _i w3; vstr _x; set _i w4; vstr _x; set _i w5; vstr _x; set _i w6; vstr _x; set _i w7; vstr _x; set _i w8; vstr _x"
seta _w8 "set normal weapon 8; set name_id MH; set name_at Mega Health; set name_has 2+ Enemies; set rt 35; set ispup 0; set islife 0"
seta _w7 "set normal weapon 7; set name_id RG; set name_at Railgun; set name_has RAILER; set rt 30; set ispup 0; set islife 0"
seta cg_allowtaunt "0"
seta cg_showvoicetext ""
seta cg_playvoicechats ""
seta cg_drawtargetnames ""
seta sens2 ""
seta sens1 ""
seta zoom_tog_in "cg_zoomfov 70"
seta zoom_tog_out "cg_zoomfov 100"
seta web_home "request"
seta handicap "100"
seta _msg2 "say_team Available:"
seta _msg1 "say_team Available item at my location!"
seta _where "vstr _enemyat"
seta _what "vstr _avail"
seta z8 "say_team Mega Health;vstr _resetweps"
seta z7 "say_team Railgun;vstr _resetweps"
seta z6 "say_team Lightning Gun;vstr _resetweps"
seta z5 "say_team Rocket Launcher;vstr _resetweps"
seta z4 "say_team Yellow Armor;vstr _resetweps"
seta z3 "say_team Red Armor;vstr _resetweps"
seta z2 "say_team Quad Damage;vstr _resetweps"
seta z1 "say_team Battle Suit;vstr _resetweps"
seta _resetweps "set w1 weapon 1;set w2 weapon 2;set w3 weapon 3;set w4 weapon 4;set w5 weapon 5;set w6 weapon 6;set w7 weapon 7;set w8 weapon 8"
seta _setweps "set w1 vstr z1;set w2 vstr z2;set w3 vstr z3;set w4 vstr z4;set w5 vstr z5;set w6 vstr z6;set w7 vstr z7;set w8 vstr z8"
seta _need "print Need [...] <Coming>;set _active say_team ^7<^5 Coming ^7>^5; vstr _n; cl_noprint 1;exec qltdm/need; cl_noprint 0;set _what vstr _avail"
seta _avail "print Available [...] <Available Item>;set _active say_team ^7<^5 Available Item ^7>^5; vstr _n; cl_noprint 1; exec qltdm/avail; cl_noprint 0;set _what vstr _need"
seta _reset "set _what vstr _avail;set _where vstr _enemyat;vstr _resetweps"
seta cg_selfOnTeamOverlay "0"
seta w1 "vstr rep1;vstr pre;set rep1 vstr zoom_tog; weapon 1;cg_crosshairHitTime 200;cg_drawgun 1"
seta w8 "vstr rep8;vstr pre;set rep8 vstr zoom_tog; weapon 8;cg_crosshairHitTime 101;cg_drawgun 1"
seta w7 "vstr rep7;vstr pre;set rep7 vstr zoom_tog; weapon 7;cg_crosshairHitTime 200;cg_drawgun 1"
seta w6 "vstr rep6;vstr pre;set rep6 vstr zoom_tog; weapon 6;cg_crosshairHitTime 51;cg_drawgun 0"
seta w5 "vstr rep5;vstr pre;set rep5 vstr zoom_tog; weapon 5;cg_crosshairHitTime 200;cg_drawgun 1"
seta w4 "vstr rep4;vstr pre;set rep4 vstr zoom_tog; weapon 4;cg_crosshairHitTime 200;cg_drawgun 1"
seta w3 "vstr rep3;vstr pre;set rep3 vstr zoom_tog; weapon 3;cg_crosshairHitTime 200;cg_drawgun 1"
seta w2 "vstr rep2;vstr pre;set rep2 vstr zoom_tog; weapon 2;cg_crosshairHitTime 101;cg_drawgun 1"
seta _active "say_team ^7<^5 Need ^2Rocket Launcher^5 ^3#h/#a #w ^7>^5"
seta rep5 "vstr null"
seta team_headmodel "sarge"
seta team_model "sarge"
seta headmodel "sarge"
seta rep3 "vstr null"
seta _t8 "vstr _01"
seta rep6 "vstr null"
seta cg_gunZ "-4"
seta cg_impactSparks "0"
seta _48 "set _t8 vstr _48;set _active say_team ^7<^5 ^2Mega Health^5 23 ^7>^5;set _echo print ^2MH ^323;set _echo+ print ^2MH ^348+;set _+1 vstr _49;set _nxt vstr _23;vstr _kpdone"
seta _47 "set _t8 vstr _47;set _active say_team ^7<^5 ^2Mega Health^5 22 ^7>^5;set _echo print ^2MH ^322;set _echo+ print ^2MH ^347+;set _+1 vstr _48;set _nxt vstr _22;vstr _kpdone"
seta _46 "set _t8 vstr _46;set _active say_team ^7<^5 ^2Mega Health^5 21 ^7>^5;set _echo print ^2MH ^321;set _echo+ print ^2MH ^346+;set _+1 vstr _47;set _nxt vstr _21;vstr _kpdone"
seta _45 "set _t8 vstr _45;set _active say_team ^7<^5 ^2Mega Health^5 20 ^7>^5;set _echo print ^2MH ^320;set _echo+ print ^2MH ^345+;set _+1 vstr _46;set _nxt vstr _20;vstr _kpdone"
seta _44 "set _t8 vstr _44;set _active say_team ^7<^5 ^2Mega Health^5 19 ^7>^5;set _echo print ^2MH ^319;set _echo+ print ^2MH ^344+;set _+1 vstr _45;set _nxt vstr _19;vstr _kpdone"
seta _43 "set _t8 vstr _43;set _active say_team ^7<^5 ^2Mega Health^5 18 ^7>^5;set _echo print ^2MH ^318;set _echo+ print ^2MH ^343+;set _+1 vstr _44;set _nxt vstr _18;vstr _kpdone"
seta _42 "set _t8 vstr _42;set _active say_team ^7<^5 ^2Mega Health^5 17 ^7>^5;set _echo print ^2MH ^317;set _echo+ print ^2MH ^342+;set _+1 vstr _43;set _nxt vstr _17;vstr _kpdone"
seta _41 "set _t8 vstr _41;set _active say_team ^7<^5 ^2Mega Health^5 16 ^7>^5;set _echo print ^2MH ^316;set _echo+ print ^2MH ^341+;set _+1 vstr _42;set _nxt vstr _16;vstr _kpdone"
seta _40 "set _t8 vstr _40;set _active say_team ^7<^5 ^2Mega Health^5 15 ^7>^5;set _echo print ^2MH ^315;set _echo+ print ^2MH ^340+;set _+1 vstr _41;set _nxt vstr _15;vstr _kpdone"
seta _37 "set _t8 vstr _37;set _active say_team ^7<^5 ^2Mega Health^5 12 ^7>^5;set _echo print ^2MH ^312;set _echo+ print ^2MH ^337+;set _+1 vstr _38;set _nxt vstr _12;vstr _kpdone"
seta _34 "set _t8 vstr _34;set _active say_team ^7<^5 ^2Mega Health^5 09 ^7>^5;set _echo print ^2MH ^309;set _echo+ print ^2MH ^334+;set _+1 vstr _35;set _nxt vstr _09;vstr _kpdone"
seta _t6 "vstr _00"
seta _59 "set _t8 vstr _59;set _active say_team ^7<^5 ^2Mega Health^5 34 ^7>^5;set _echo print ^2MH ^334;set _echo+ print ^2MH ^359+;set _+1 vstr _00;set _nxt vstr _34;vstr _kpdone"
seta _54 "set _t8 vstr _54;set _active say_team ^7<^5 ^2Mega Health^5 29 ^7>^5;set _echo print ^2MH ^329;set _echo+ print ^2MH ^354+;set _+1 vstr _55;set _nxt vstr _29;vstr _kpdone"
seta _51 "set _t8 vstr _51;set _active say_team ^7<^5 ^2Mega Health^5 26 ^7>^5;set _echo print ^2MH ^326;set _echo+ print ^2MH ^351+;set _+1 vstr _52;set _nxt vstr _26;vstr _kpdone"
seta _50 "set _t8 vstr _50;set _active say_team ^7<^5 ^2Mega Health^5 25 ^7>^5;set _echo print ^2MH ^325;set _echo+ print ^2MH ^350+;set _+1 vstr _51;set _nxt vstr _25;vstr _kpdone"
seta _49 "set _t8 vstr _49;set _active say_team ^7<^5 ^2Mega Health^5 24 ^7>^5;set _echo print ^2MH ^324;set _echo+ print ^2MH ^349+;set _+1 vstr _50;set _nxt vstr _24;vstr _kpdone"
seta _33 "set _t8 vstr _33;set _active say_team ^7<^5 ^2Mega Health^5 08 ^7>^5;set _echo print ^2MH ^308;set _echo+ print ^2MH ^333+;set _+1 vstr _34;set _nxt vstr _08;vstr _kpdone"
seta _32 "set _t8 vstr _32;set _active say_team ^7<^5 ^2Mega Health^5 07 ^7>^5;set _echo print ^2MH ^307;set _echo+ print ^2MH ^332+;set _+1 vstr _33;set _nxt vstr _07;vstr _kpdone"
seta _31 "set _t8 vstr _31;set _active say_team ^7<^5 ^2Mega Health^5 06 ^7>^5;set _echo print ^2MH ^306;set _echo+ print ^2MH ^331+;set _+1 vstr _32;set _nxt vstr _06;vstr _kpdone"
seta _30 "set _t8 vstr _30;set _active say_team ^7<^5 ^2Mega Health^5 05 ^7>^5;set _echo print ^2MH ^305;set _echo+ print ^2MH ^330+;set _+1 vstr _31;set _nxt vstr _05;vstr _kpdone"
seta _29 "set _t8 vstr _29;set _active say_team ^7<^5 ^2Mega Health^5 04 ^7>^5;set _echo print ^2MH ^304;set _echo+ print ^2MH ^329+;set _+1 vstr _30;set _nxt vstr _04;vstr _kpdone"
seta _28 "set _t8 vstr _28;set _active say_team ^7<^5 ^2Mega Health^5 03 ^7>^5;set _echo print ^2MH ^303;set _echo+ print ^2MH ^328+;set _+1 vstr _29;set _nxt vstr _03;vstr _kpdone"
seta _27 "set _t8 vstr _27;set _active say_team ^7<^5 ^2Mega Health^5 02 ^7>^5;set _echo print ^2MH ^302;set _echo+ print ^2MH ^327+;set _+1 vstr _28;set _nxt vstr _02;vstr _kpdone"
seta _26 "set _t8 vstr _26;set _active say_team ^7<^5 ^2Mega Health^5 01 ^7>^5;set _echo print ^2MH ^301;set _echo+ print ^2MH ^326+;set _+1 vstr _27;set _nxt vstr _01;vstr _kpdone"
seta _25 "set _t8 vstr _25;set _active say_team ^7<^5 ^2Mega Health^5 00 ^7>^5;set _echo print ^2MH ^300;set _echo+ print ^2MH ^325+;set _+1 vstr _26;set _nxt vstr _00;vstr _kpdone"
seta _24 "set _t8 vstr _24;set _active say_team ^7<^5 ^2Mega Health^5 59 ^7>^5;set _echo print ^2MH ^359;set _echo+ print ^2MH ^324+;set _+1 vstr _25;set _nxt vstr _59;vstr _kpdone"
seta _23 "set _t8 vstr _23;set _active say_team ^7<^5 ^2Mega Health^5 58 ^7>^5;set _echo print ^2MH ^358;set _echo+ print ^2MH ^323+;set _+1 vstr _24;set _nxt vstr _58;vstr _kpdone"
seta _22 "set _t8 vstr _22;set _active say_team ^7<^5 ^2Mega Health^5 57 ^7>^5;set _echo print ^2MH ^357;set _echo+ print ^2MH ^322+;set _+1 vstr _23;set _nxt vstr _57;vstr _kpdone"
seta _21 "set _t8 vstr _21;set _active say_team ^7<^5 ^2Mega Health^5 56 ^7>^5;set _echo print ^2MH ^356;set _echo+ print ^2MH ^321+;set _+1 vstr _22;set _nxt vstr _56;vstr _kpdone"
seta _14 "set _t8 vstr _14;set _active say_team ^7<^5 ^2Mega Health^5 49 ^7>^5;set _echo print ^2MH ^349;set _echo+ print ^2MH ^314+;set _+1 vstr _15;set _nxt vstr _49;vstr _kpdone"
seta _20 "set _t8 vstr _20;set _active say_team ^7<^5 ^2Mega Health^5 55 ^7>^5;set _echo print ^2MH ^355;set _echo+ print ^2MH ^320+;set _+1 vstr _21;set _nxt vstr _55;vstr _kpdone"
seta _19 "set _t8 vstr _19;set _active say_team ^7<^5 ^2Mega Health^5 54 ^7>^5;set _echo print ^2MH ^354;set _echo+ print ^2MH ^319+;set _+1 vstr _20;set _nxt vstr _54;vstr _kpdone"
seta _18 "set _t8 vstr _18;set _active say_team ^7<^5 ^2Mega Health^5 53 ^7>^5;set _echo print ^2MH ^353;set _echo+ print ^2MH ^318+;set _+1 vstr _19;set _nxt vstr _53;vstr _kpdone"
seta _17 "set _t8 vstr _17;set _active say_team ^7<^5 ^2Mega Health^5 52 ^7>^5;set _echo print ^2MH ^352;set _echo+ print ^2MH ^317+;set _+1 vstr _18;set _nxt vstr _52;vstr _kpdone"
seta _16 "set _t8 vstr _16;set _active say_team ^7<^5 ^2Mega Health^5 51 ^7>^5;set _echo print ^2MH ^351;set _echo+ print ^2MH ^316+;set _+1 vstr _17;set _nxt vstr _51;vstr _kpdone"
seta _13 "set _t8 vstr _13;set _active say_team ^7<^5 ^2Mega Health^5 48 ^7>^5;set _echo print ^2MH ^348;set _echo+ print ^2MH ^313+;set _+1 vstr _14;set _nxt vstr _48;vstr _kpdone"
seta _12 "set _t8 vstr _12;set _active say_team ^7<^5 ^2Mega Health^5 47 ^7>^5;set _echo print ^2MH ^347;set _echo+ print ^2MH ^312+;set _+1 vstr _13;set _nxt vstr _47;vstr _kpdone"
seta _11 "set _t8 vstr _11;set _active say_team ^7<^5 ^2Mega Health^5 46 ^7>^5;set _echo print ^2MH ^346;set _echo+ print ^2MH ^311+;set _+1 vstr _12;set _nxt vstr _46;vstr _kpdone"
seta _10 "set _t8 vstr _10;set _active say_team ^7<^5 ^2Mega Health^5 45 ^7>^5;set _echo print ^2MH ^345;set _echo+ print ^2MH ^310+;set _+1 vstr _11;set _nxt vstr _45;vstr _kpdone"
seta _09 "set _t8 vstr _09;set _active say_team ^7<^5 ^2Mega Health^5 44 ^7>^5;set _echo print ^2MH ^344;set _echo+ print ^2MH ^309+;set _+1 vstr _10;set _nxt vstr _44;vstr _kpdone"
seta _08 "set _t8 vstr _08;set _active say_team ^7<^5 ^2Mega Health^5 43 ^7>^5;set _echo print ^2MH ^343;set _echo+ print ^2MH ^308+;set _+1 vstr _09;set _nxt vstr _43;vstr _kpdone"
seta _07 "set _t8 vstr _07;set _active say_team ^7<^5 ^2Mega Health^5 42 ^7>^5;set _echo print ^2MH ^342;set _echo+ print ^2MH ^307+;set _+1 vstr _08;set _nxt vstr _42;vstr _kpdone"
seta _06 "set _t8 vstr _06;set _active say_team ^7<^5 ^2Mega Health^5 41 ^7>^5;set _echo print ^2MH ^341;set _echo+ print ^2MH ^306+;set _+1 vstr _07;set _nxt vstr _41;vstr _kpdone"
seta _05 "set _t8 vstr _05;set _active say_team ^7<^5 ^2Mega Health^5 40 ^7>^5;set _echo print ^2MH ^340;set _echo+ print ^2MH ^305+;set _+1 vstr _06;set _nxt vstr _40;vstr _kpdone"
seta _04 "set _t8 vstr _04;set _active say_team ^7<^5 ^2Mega Health^5 39 ^7>^5;set _echo print ^2MH ^339;set _echo+ print ^2MH ^304+;set _+1 vstr _05;set _nxt vstr _39;vstr _kpdone"
seta _03 "set _t8 vstr _03;set _active say_team ^7<^5 ^2Mega Health^5 38 ^7>^5;set _echo print ^2MH ^338;set _echo+ print ^2MH ^303+;set _+1 vstr _04;set _nxt vstr _38;vstr _kpdone"
seta _02 "set _t8 vstr _02;set _active say_team ^7<^5 ^2Mega Health^5 37 ^7>^5;set _echo print ^2MH ^337;set _echo+ print ^2MH ^302+;set _+1 vstr _03;set _nxt vstr _37;vstr _kpdone"
seta cg_drawGun "2"
seta zoom_tog "vstr zoom_tog_on"
seta cg_zoomfov "100"
seta cg_crosshairSize "48"
seta rep1 "vstr null"
seta web_start_settings_9 "{}"
seta web_start_settings_5 "{}"
seta web_start_settings_4 "{}"
seta web_start_settings_0 "{}"
seta cg_autoAction "3"
seta cg_levelTimerDirection "0"
seta cg_hudFiles "ui/ncts.cfg"
seta cl_demoRecordMessage "0"
seta net_noipx "0"
seta cg_hitBeep "2"
seta web_practice_gametype "0"
seta web_practice_settings_5 "{}"
seta web_practice_settings_4 "{}"
seta pre "set rep1 vstr null;set rep2 vstr null;set rep3 vstr null;set rep4 vstr null;set rep5 vstr null;set rep6 vstr null;set rep7 vstr null;set rep8 vstr null;set rep9 vstr null;set rep10 vstr null;set rep11 vstr null;set rep12 vstr null;set rep13 vstr null"
seta zoom1 "cg_zoomfov 70;cg_crosshairsize 75;set zoom_tog vstr zoom0"
seta rep13 "vstr null"
seta rep12 "vstr null"
seta rep11 "vstr null"
seta rep9 "vstr null"
seta rep10 "vstr null"
seta cg_chatbeep "1"
seta cg_lightningImpact "0"
seta r_gl_renderer "GeForce GTX 470/PCI/SSE2"
seta cg_lagometer "0"
seta _nxt "vstr _36"
seta cl_showmouserate "1"
seta cg_railStyle "1"
seta vol_1.0 "s_volume 1.0 ; set vol_up vstr vol_1.0 ; set vol_down vstr vol_0.9 ; s_volume ; play sound\misc\menu2"
seta vol_0.9 "s_volume 0.9 ; set vol_up vstr vol_1.0 ; set vol_down vstr vol_0.8 ; s_volume ; play sound\misc\menu2"
seta vol_0.8 "s_volume 0.8 ; set vol_up vstr vol_0.9 ; set vol_down vstr vol_0.7 ; s_volume ; play sound\misc\menu2"
seta vol_0.7 "s_volume 0.7 ; set vol_up vstr vol_0.8 ; set vol_down vstr vol_0.6 ; s_volume ; play sound\misc\menu2"
seta vol_0.6 "s_volume 0.6 ; set vol_up vstr vol_0.7 ; set vol_down vstr vol_0.5 ; s_volume ; play sound\misc\menu2"
seta vol_0.5 "s_volume 0.5 ; set vol_up vstr vol_0.6 ; set vol_down vstr vol_0.4 ; s_volume ; play sound\misc\menu2"
seta vol_0.4 "s_volume 0.4 ; set vol_up vstr vol_0.5 ; set vol_down vstr vol_0.3 ; s_volume ; play sound\misc\menu2"
seta vol_0.3 "s_volume 0.3 ; set vol_up vstr vol_0.4 ; set vol_down vstr vol_0.2 ; s_volume ; play sound\misc\menu2"
seta vol_0.2 "s_volume 0.2 ; set vol_up vstr vol_0.3 ; set vol_down vstr vol_0.1 ; s_volume ; play sound\misc\menu2"
seta vol_0.1 "s_volume 0.1 ; set vol_up vstr vol_0.2 ; set vol_down vstr vol_0.05 ; s_volume ; play sound\misc\menu2"
seta vol_0.05 "s_volume 0.05 ; set vol_up vstr vol_0.1 ; set vol_down vstr vol_0.025 ; s_volume ; play sound\misc\menu2"
seta vol_0.025 "s_volume 0.025 ; set vol_up vstr vol_0.05 ; set vol_down vstr vol_0.0 ; s_volume ; play sound\misc\menu2"
seta vol_0.0 "s_volume 0.0 ; set vol_up vstr vol_0.025 ; set vol_down vstr vol_0.0 ; s_volume ; play sound\misc\menu2"
seta zon "vstr zoom7"
seta gun13 "vstr weap13"
seta gun12 "vstr weap12"
seta gun11 "vstr weap11"
seta gun8 "vstr weap8"
seta gun7 "vstr weap7"
seta gun6 "vstr weap6"
seta gun5 "vstr weap5"
seta gun4 "vstr weap4"
seta gun3 "vstr weap3"
seta gun2 "vstr weap2"
seta gun1 "vstr weap1"
seta hq2 "cg_simpleitems 0 ; r_lodbias -2 ; cg_drawgun 2 ; cg_crosshairhitstyle 2 ; cg_impactSparks 1 ; cg_gunY 0 ; cg_gunX 3 ; cg_gunZ -1 ; r_enableBloom 1 ; vid_restart"
seta hq "r_picmip 0 ; r_overbrightbits 1 ; r_mapoverbrightbits 2 ; r_gamma 1.2 ; r_intensity 1 ; r_subdivisions 4 ; r_fastsky 0 ; cg_fov 105 ; cg_zoomfov 105 ; r_vertexlight 0; vstr hq2"
seta rj "+moveup;+attack;wait;wait;-moveup;wait;-attack;-attack;-attack"
seta r2 "stoprecord ; set rec vstr r1"
seta r1 "record     ; set rec vstr r2"
seta rec "vstr r1"
seta vol_13 "s_volume 1.6; set vol_up vstr vol_13;  set vol_down vstr vol_12 ; print ^7Volume: ^0[^11.6^0]"
seta vol_12 "s_volume 1.4; set vol_up vstr vol_13;  set vol_down vstr vol_11 ; print ^7Volume: ^0[^21.4^0]"
seta vol_11 "s_volume 1.2; set vol_up vstr vol_12;  set vol_down vstr vol_10 ; print ^7Volume: ^0[^21.2^0]"
seta vol_10 "s_volume 1.0; set vol_up vstr vol_11;  set vol_down vstr vol_9  ; print ^7Volume: ^0[^21.0^0]"
seta vol_9 "s_volume 0.9; set vol_up vstr vol_10;  set vol_down vstr vol_8  ; print ^7Volume: ^0[^20.9^0]"
seta gun9 "vstr weap9"
seta vol_8 "s_volume 0.8; set vol_up vstr vol_9;   set vol_down vstr vol_7  ; print ^7Volume: ^0[^20.8^0]"
seta vol_7 "s_volume 0.7; set vol_up vstr vol_8;   set vol_down vstr vol_6  ; print ^7Volume: ^0[^20.7^0]"
seta vol_6 "s_volume 0.6; set vol_up vstr vol_7;   set vol_down vstr vol_5  ; print ^7Volume: ^0[^20.6^0]"
seta vol_5 "s_volume 0.5; set vol_up vstr vol_6;   set vol_down vstr vol_4  ; print ^7Volume: ^0[^20.5^0]"
seta vol_4 "s_volume 0.4; set vol_up vstr vol_5;   set vol_down vstr vol_3  ; print ^7Volume: ^0[^20.4^0]"
seta vol_3 "s_volume 0.3; set vol_up vstr vol_4;   set vol_down vstr vol_2  ; print ^7Volume: ^0[^20.3^0]"
seta vol_2 "s_volume 0.2; set vol_up vstr vol_3;   set vol_down vstr vol_1  ; print ^7Volume: ^0[^20.2^0]"
seta vol_1 "s_volume 0.1; set vol_up vstr vol_2;   set vol_down vstr vol_05 ; print ^7Volume: ^0[^20.1^0]"
seta vol_05 "s_volume 0.05;set vol_up vstr vol_1;   set vol_down vstr vol_02 ; print ^7Volume: ^0[^50.05^0]"
seta vol_02 "s_volume 0.02;set vol_up vstr vol_05;  set vol_down vstr vol_0  ; print ^7Volume: ^0[^50.02^0]"
seta vol_0 "s_volume 0.0; set vol_up vstr vol_02;  set vol_down vstr vol_0  ; print ^7Volume: ^0[^70.0^0]"
seta zoff ""
seta zfov3 "cg_zoomfov 75 ; cg_fov 90"
seta zfov2 "cg_zoomfov 70 ; cg_fov 90"
seta zfov1 "cg_zoomfov 65 ; cg_fov 90"
seta fov5 "cg_zoomfov 110; cg_fov 90"
seta fov4 "cg_zoomfov 105; cg_fov 90"
seta fov3 "cg_zoomfov 100; cg_fov 90"
seta fov2 "cg_zoomfov 95 ; cg_fov 95"
seta fov1 "cg_zoomfov 90 ; cg_fov 90"
seta bind_zoom "set gun1 vstr zoom1; set gun2 vstr zoom2; set gun3 vstr zoom3; set gun4 vstr zoom4; set gun5 vstr zoom5; set gun6 vstr zoom6; set gun7 vstr zoom7; set gun8 vstr zoom8; set gun9 vstr zoom9; set gun11 vstr zoom11; set gun12 vstr zoom12; set gun13 vstr zoom13"
seta bind_weap "set gun1 vstr weap1; set gun2 vstr weap2; set gun3 vstr weap3; set gun4 vstr weap4; set gun5 vstr weap5; set gun6 vstr weap6; set gun7 vstr weap7; set gun8 vstr weap8; set gun9 vstr weap9; set gun11 vstr weap11; set gun12 vstr weap12; set gun13 vstr weap13"
seta zoom13 "vstr stuff13; vstr zfov2; set zon vstr zoom12; set zoff vstr weap12"
seta zoom12 "vstr stuff12; vstr zfov2; set zon vstr zoom11; set zoff vstr weap11"
seta zoom11 "vstr stuff11; vstr zfov2; set zon vstr zoom10; set zoff vstr weap10"
seta zoom9 "vstr stuff9 ; vstr zfov2; set zon vstr zoom9 ; set zoff vstr weap9"
seta zoom8 "vstr stuff8 ; vstr zfov3; set zon vstr zoom8 ; set zoff vstr weap8"
seta zoom7 "vstr stuff7 ; vstr zfov1; set zon vstr zoom7 ; set zoff vstr weap7"
seta zoom6 "vstr stuff6 ; vstr zfov3; set zon vstr zoom6 ; set zoff vstr weap6"
seta zoom5 "vstr stuff5 ; vstr zfov3; set zon vstr zoom5 ; set zoff vstr weap5"
seta zoom4 "vstr stuff4 ; vstr zoff ; set zon vstr zoom4 ; set zoff vstr weap4"
seta zoom3 "vstr stuff3 ; vstr zfov3; set zon vstr zoom3 ; set zoff vstr weap3"
seta zoom2 "cg_zoomfov 40"
seta vol_down "vstr vol_0.9"
seta vol_up "vstr vol_1.0"
seta weap13 "vstr pre; vstr rep13; weapon 13; set rep13; vstr zoom_tog; vstr sens1; cg_crosshairHitTime 50; cg_drawgun 2; cg_hitbeep 2; vstr etc"
seta weap12 "vstr rep12; vstr pre; weapon 12; set rep12; vstr zoom_tog; vstr sens1; cg_crosshairHitTime 200; cg_drawgun 2; cg_hitbeep 2; vstr etc"
seta weap11 "vstr rep11; vstr pre; weapon 11; set rep11; vstr zoom_tog; vstr sens1; cg_crosshairHitTime 200; cg_drawgun 2; cg_hitbeep 2; vstr etc"
seta weap9 "vstr rep9; vstr pre; weapon 9; set rep9 vstr zoom_tog; vstr sens1; cg_crosshairHitTime 200; cg_drawgun 2; cg_hitbeep 2; vstr etc"
seta weap8 "vstr rep8; vstr pre; weapon 8; set rep8 vstr zoom_tog; vstr sens2; cg_crosshairHitTime 200; cg_drawgun 2; cg_hitbeep 2; vstr etc"
seta weap7 "vstr rep7; vstr pre; weapon 7; set rep7 vstr zoom_tog; vstr sens2; cg_crosshairHitTime 200; cg_drawgun 2; cg_hitbeep 2; vstr etc"
seta weap6 "vstr rep6; vstr pre; weapon 6; set rep6 vstr zoom_tog; vstr sens2; cg_crosshairHitTime 51; cg_drawgun 0; cg_hitbeep 2; vstr etc"
seta weap5 "vstr rep5; vstr pre; weapon 5; set rep5 vstr zoom_tog; vstr sens1; cg_crosshairHitTime 200; cg_drawgun 2; cg_hitbeep 2; vstr etc"
seta weap4 "vstr rep4; vstr pre; weapon 4; set rep4 vstr zoom_tog; vstr sens1; cg_crosshairHitTime 200; cg_drawgun 2; cg_hitbeep 2; vstr etc"
seta weap3 "vstr rep3; vstr pre; weapon 3; set rep3 vstr zoom_tog; vstr sens1; cg_crosshairHitTime 200; cg_drawgun 2; cg_hitbeep 2; vstr etc"
seta weap2 "vstr rep2; vstr pre; weapon 2; set rep2 vstr zoom_tog; vstr sens2; cg_crosshairHitTime 101; cg_drawgun 2; cg_hitbeep 2; vstr etc"
seta weap1 "vstr rep1; vstr pre; weapon 1; set rep1 vstr zoom_tog; vstr sens1; cg_crosshairHitTime 200; cg_drawgun 2; cg_hitbeep 2; vstr etc"
seta stuff13 "weapon 13; cg_drawcrosshair 2; cg_crosshairSize 40; cg_hitBeep 2; cg_gunX 0; cg_gunZ 0; cg_drawGun 0;+zoom"
seta stuff12 "weapon 12; cg_drawcrosshair 2; cg_crosshairSize 40; cg_hitBeep 2; cg_gunX 0; cg_gunZ 0; cg_drawGun 0;+zoom"
seta stuff11 "weapon 11; cg_drawcrosshair 2; cg_crosshairSize 40; cg_hitBeep 2; cg_gunX 0; cg_gunZ 0; cg_drawGun 0;+zoom"
seta stuff9 "weapon 9 ; cg_drawcrosshair 2; cg_crosshairSize 40; cg_hitBeep 2; cg_gunX 0; cg_gunZ 0; cg_drawGun 0;+zoom"
seta stuff8 "weapon 8 ; cg_drawcrosshair 3; cg_crosshairSize 44; cg_hitBeep 2; cg_gunX 0; cg_gunZ 0; cg_drawGun 0;+zoom"
seta stuff7 "weapon 7 ; cg_drawcrosshair 5; cg_crosshairSize 52; cg_hitBeep 2; cg_gunX 0; cg_gunZ 0; cg_drawGun 0;+zoom"
seta stuff6 "weapon 6 ; cg_drawcrosshair 2; cg_crosshairSize 32; cg_hitBeep 1; cg_gunX 0; cg_gunZ 0; cg_drawGun 0;+zoom"
seta stuff5 "weapon 5 ; cg_drawcrosshair 3; cg_crosshairSize 60; cg_hitBeep 2; cg_gunX 0; cg_gunZ 0; cg_drawGun 0;+zoom"
seta stuff4 "weapon 4 ; cg_drawcrosshair 2; cg_crosshairSize 40; cg_hitBeep 2; cg_gunX 0; cg_gunZ 0; cg_drawGun 0;+zoom"
seta stuff3 "weapon 3 ; cg_drawcrosshair 2; cg_crosshairSize 32; cg_hitBeep 2; cg_gunX -5;cg_gunZ -6;cg_drawGun 0;+zoom"
seta stuff2 "weapon 2 ; cg_drawcrosshair 2; cg_crosshairSize 36; cg_hitBeep 2; cg_gunX 0; cg_gunZ 0; cg_drawGun 0;+zoom"
seta stuff1 "weapon 1 ; cg_drawcrosshair 2; cg_crosshairSize 40; cg_hitBeep 2; cg_gunX 0; cg_gunZ -4;cg_drawGun 2;+zoom"
seta zoom_out "cg_zoomfov 100"
seta zoom_mid "cg_zoomfov 70"
seta cg_simpleItems "1"
seta s_ambient "0"
seta cg_railTrailTime "400"
seta cl_allowConsoleChat "1"
seta cg_lowAmmoWeaponBarWarning "1"
seta cg_lowAmmoWarningPercentile "0.08"
seta cg_drawItemPickups "3"
seta cg_zoomSensitivity "1"
seta cg_zoomScaling "1"
seta cg_waterWarp "0"
seta cg_deadBodyColor "0x222222ff"
seta cg_weaponColor_grenade "0x0000ffff"
seta cg_crosshairHitColor "1"
seta cg_crosshairHitStyle "2"
seta cg_screenDamage_Team "0"
seta cg_screenDamage_Self "0"
seta cg_screenDamage "0"
seta cg_smoke_SG "0"
seta cg_bubbleTrail "0"
seta cg_smokeRadius_NG "0"
seta cg_smokeRadius_RL "0"
seta cg_smokeRadius_GL "0"
seta cg_muzzleFlash "0"
seta cg_zoomOutOnDeath "0"
seta cg_playerNames "0"
seta cg_crosshairBrightness "1"
seta cg_drawRewards "1"
seta cg_crosshairPulse "0"
seta cg_drawFullWeaponBar "0"
seta cg_drawAmmoWarning "0"
seta cg_kickScale "0"
seta cg_impactSparksVelocity "64"
seta cg_impactSparksSize "7"
seta cg_impactMarkTime "0"
seta cg_marks "0"
seta cg_draw3dIcons "0"
seta cg_gibs "0"
seta cg_drawCrosshairNamesOpacity "0.9"
seta cg_drawCrosshairTeamHealth "1"
seta cg_gunX "0"
seta zoom_in "cg_zoomfov 40"
seta weap10 "vstr rep10; vstr pre; weapon 10; set rep10; vstr zoom_tog; vstr sens1; cg_crosshairHitTime 200; cg_drawgun 2; cg_hitbeep 2; vstr etc"
seta cg_drawTeamOverlayY "-25"
seta cg_drawTeamOverlayOpacity "0.33"
seta cg_forceTeamWeaponColor "1"
seta cg_forceEnemyWeaponColor "1"
seta cg_teamLowerColor "0x0000ffff"
seta cg_teamUpperColor "0x00ffffff"
seta cg_teamHeadColor "0x00ffffff"
seta cg_enemyLowerColor "0x00ff00ff"
seta cg_enemyHeadColor "0x00ff00ff"
seta cl_mouseAccelOffset "0"
seta _01 "set _t8 vstr _01;set _active say_team ^7<^5 ^2Mega Health^5 36 ^7>^5;set _echo print ^2MH ^336;set _echo+ print ^2MH ^301+;set _+1 vstr _02;set _nxt vstr _36;vstr _kpdone"
seta _00 "set _t8 vstr _00;set _active say_team ^7<^5 ^2Mega Health^5 35 ^7>^5;set _echo print ^2MH ^335;set _echo+ print ^2MH ^300+;set _+1 vstr _01;set _nxt vstr _35;vstr _kpdone"
seta _kpdone "vstr _go"
seta _whenis "print When is [...]? <Relief>; set _active say_team ^7<^5 Relief ^3#h/#a/#w ^7>^5;vstr _n; cl_noprint 1;exec qltdm/whenis;cl_noprint 0;set _when vstr _timer"
seta _nudge "print [...] ##+ <Negative / Take it>;set _active say_team ^7<^5 Negative / Take It ^7>^5;vstr _n; cl_noprint 1;exec qltdm/nudge;cl_noprint 0;set _when vstr _whenis"
seta _timer "print [...] ## <Item Taken>;set _active say_team ^7<^5 Item Taken ^7>^5;vstr _n; cl_noprint 1;exec qltdm/timer;cl_noprint 0;set _when vstr _nudge"
seta _teamto "print Team to [...] <Need Help / Weak>;set _active say_team ^7<^5 Need Help / Weak ^3#h/#a/#w ^7>^5;vstr _n; cl_noprint 1;exec qltdm/teamto;cl_noprint 0;set _where vstr _enemyat"
seta _enemyat "print Enemy at [...] <Need Weapons>;set _active say_team ^7<^5 Need Weapons ^3#h/#a/#w ^7>^5; vstr _n; cl_noprint 1;exec qltdm/enemyat;cl_noprint 0;set _where vstr _teamto"
seta _n "cl_noprint 1; exec qltdm/reset; exec qltdm/kpreset; cl_noprint 0; set _what vstr _avail;set _where vstr _enemyat;set _when vstr _timer"
seta _go "vstr _active; vstr _n"
seta _39 "set _t8 vstr _39;set _active say_team ^7<^5 ^2Mega Health^5 14 ^7>^5;set _echo print ^2MH ^314;set _echo+ print ^2MH ^339+;set _+1 vstr _40;set _nxt vstr _14;vstr _kpdone"
seta _38 "set _t8 vstr _38;set _active say_team ^7<^5 ^2Mega Health^5 13 ^7>^5;set _echo print ^2MH ^313;set _echo+ print ^2MH ^338+;set _+1 vstr _39;set _nxt vstr _13;vstr _kpdone"
seta _36 "set _t8 vstr _36;set _active say_team ^7<^5 ^2Mega Health^5 11 ^7>^5;set _echo print ^2MH ^311;set _echo+ print ^2MH ^336+;set _+1 vstr _37;set _nxt vstr _11;vstr _kpdone"
seta _35 "set _t8 vstr _35;set _active say_team ^7<^5 ^2Mega Health^5 10 ^7>^5;set _echo print ^2MH ^310;set _echo+ print ^2MH ^335+;set _+1 vstr _36;set _nxt vstr _10;vstr _kpdone"
seta _when "vstr _timer"
seta _t7 "vstr _03"
seta _t3 "vstr _22"
seta _t5 "vstr _33"
seta _t4 "vstr _00"
seta _t2 "vstr _01"
seta _+1 "vstr _02"
seta _echo+ "print ^2MH ^301+"
seta _echo "print ^2MH ^336"
seta _t1 "vstr _05"
seta _58 "set _t8 vstr _58;set _active say_team ^7<^5 ^2Mega Health^5 33 ^7>^5;set _echo print ^2MH ^333;set _echo+ print ^2MH ^358+;set _+1 vstr _59;set _nxt vstr _33;vstr _kpdone"
seta _57 "set _t8 vstr _57;set _active say_team ^7<^5 ^2Mega Health^5 32 ^7>^5;set _echo print ^2MH ^332;set _echo+ print ^2MH ^357+;set _+1 vstr _58;set _nxt vstr _32;vstr _kpdone"
seta _56 "set _t8 vstr _56;set _active say_team ^7<^5 ^2Mega Health^5 31 ^7>^5;set _echo print ^2MH ^331;set _echo+ print ^2MH ^356+;set _+1 vstr _57;set _nxt vstr _31;vstr _kpdone"
seta _55 "set _t8 vstr _55;set _active say_team ^7<^5 ^2Mega Health^5 30 ^7>^5;set _echo print ^2MH ^330;set _echo+ print ^2MH ^355+;set _+1 vstr _56;set _nxt vstr _30;vstr _kpdone"
seta _53 "set _t8 vstr _53;set _active say_team ^7<^5 ^2Mega Health^5 28 ^7>^5;set _echo print ^2MH ^328;set _echo+ print ^2MH ^353+;set _+1 vstr _54;set _nxt vstr _28;vstr _kpdone"
seta _52 "set _t8 vstr _52;set _active say_team ^7<^5 ^2Mega Health^5 27 ^7>^5;set _echo print ^2MH ^327;set _echo+ print ^2MH ^352+;set _+1 vstr _53;set _nxt vstr _27;vstr _kpdone"
seta _15 "set _t8 vstr _15;set _active say_team ^7<^5 ^2Mega Health^5 50 ^7>^5;set _echo print ^2MH ^350;set _echo+ print ^2MH ^315+;set _+1 vstr _16;set _nxt vstr _50;vstr _kpdone"
seta com_allowConsole "1"
seta cg_teamChatsOnly "0"
seta cg_teamChatBeep "1"
seta cl_downloadSize "2937911"
seta cl_downloadCount "2937911"
seta cl_downloadTime "6593111"
seta cg_execVstr ""
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_enemymodel "keel/pm"
seta scr_conspeed "9999"
seta etc ""
seta zoom_tog_off "vstr zoom0;set zoom_tog vstr zoom_tog_on"
seta zoom_tog_on "vstr zoom1;set zoom_tog vstr zoom_tog_off"
seta zoomtog "vstr zoom_tog_on"
seta cl_maxpackets "125"
seta rate "25000"
seta r_fullbright "0"
seta r_vertexlight "0"
seta r_inBrowserMode "9"
seta r_picmip "5"
seta cg_fov "90"
seta web_configVersion "8"
seta cg_drawCrosshair "9"
seta m_pitch "-0.014"
seta cl_freelook "1"
seta cg_drawTeamOverlay "2"
seta r_fastsky "0"
seta cg_drawCrosshairNames "1"
seta cg_brassTime "0"
seta cg_scorePlums "0"
seta cg_autoswitch "0"
seta color2 "1"
seta color1 "3"
seta cg_forceTeamModel "sarge"
seta cg_forceEnemyModel "keel/bright"
seta model "sarge"
seta name "^7czm"
seta cl_currentServerAddress "10.102.0.4:27002"
seta in_nograb "0"
