
  //        __________
 //        / bindings \
//  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

    bind 1 			"say hf"
    bind 2 			"say gg"
    bind 3 			"say :)"
    bind 4 			"weapon 4"
    bind 5 			"weapon 5"
    bind 6 			"weapon 6"
    bind 7 			"weapon 7"
    bind 8 			"weapon 8"
    bind 9 			"weapon 9"
    bind 0			"weapnext"

    bind mouse1 		"+attack"
    bind mouse2 		"+moveup"
    bind mouse3		"+button2"
    bind mwheelup		"vstr weap8"
    bind mwheeldown	"vstr weap6"
    bind w 			"+forward"
    bind s 			"+back"
    bind a 			"+moveleft"
    bind d 			"+moveright"

    bind z 			"vstr weap1"
    bind c 			"vstr weap2"
    bind f 			"vstr weap3"
    bind x 			"vstr weap4"
    bind n 			"vstr weap5"
    bind e 			"vstr weapV"
    bind q 			"vstr weap6"
    bind r 			"vstr weap7"
    bind g 			"vstr weap8"
    bind b 			"vstr weap9"
    bind v 			"vstr weapA"		// Nailgun
    bind 4 			"vstr weapB"		// Proximity mines
    bind t 			"vstr weapC"		// Chaingun

    bind f1			"vote yes"
    bind f2			"vote no"
    bind f3 		"record;vstr s2"
    bind f4 		"stoprecord;vstr s2"
    bind f5			"readyup"
    bind f7			"timeout"
    bind f9 		"cl_demorecordmessage 1;wait 20;screenshotjpeg;wait 30;cl_demorecordmessage 0"
    bind f10		"toggle r_fastsky"
    bind f11		"screenshotjpeg"
    bind f12 		"exec qlbodzo.cfg"

    bind downarrow 		"vstr spec;vstr s2"
    bind space 			"vstr rj"
    bind kp_del 		"loadhud"
    bind tab		"+scores"
    bind alt 			"+zoom"
    bind y 			"messagemode"
    bind u 			"messagemode2"
    bind k 			"messagemode5"		// Reply
    bind shift		"+speed"
    bind h			"+chat"
    bind capslock		"vstr acctoggle"
    bind ctrl 			"+movedown"
    bind pgup			"vstr vup"
    bind pgdn			"vstr vdn"
    bind kp_plus		"vstr mutetoggle"
    bind kp_ins			"rate 25000;cl_maxpackets 125"
    bind kp_5			"toggle cg_playernames;vstr s2"
    bind /			"vstr inres"
    bind ,			"vstr inres1"
    bind .			"vstr inres2"

    bind kp_pgup 		"say :)"
    bind kp_uparrow 		"say :D"
    bind kp_rightarrow 		"say :/"



  //        __________
 //        / settings \
//  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

    com_allowconsole 		"1"
    cl_allowConsoleChat		"1"
    cg_hudfiles 		"ui/bodzo.cfg"

    cg_drawfps 			"0"
    cg_fov 			"100"
    cg_zoomfov 			"55"
    cg_zoomOutOnDeath		"0"
    cg_zoomscaling		"0"
    cg_zoomtoggle			"1"
    cg_drawammowarning		"0"
    cg_lowammowarningsound	"1"
    cg_simpleitems 		"1"
    cg_drawitempickups		"0"
    cg_draw3dicons		"0"
    cg_drawGun 			"0"
    cg_weaponbar		"1"
    cg_drawfullweaponbar	"1"
    cg_switchOnEmpty		"1"
    cg_switchToEmpty		"1"
    cg_autoswitch 		"0"
    cg_marks 			"0"
    cg_scorePlums 		"0"
    cg_drawSpecmessages		"0"
    cg_drawPregameMessages	"1"
    cg_enableRespawnTimer 	"1"
    cg_drawCrosshair 		"2"
    cg_crosshairsize 		"32"
    cg_crosshaircolor		"5"
    cg_crosshairPulse		"0"
    cg_crosshairhitstyle	"2"
    cg_brasstime 		"0"
    cg_truelightning 		"0.9"
    cg_lightningimpact          "0"
    cg_lightningstyle		"4"
    cg_muzzleflash		"0"
    cg_smoke_sg			"0"
    cg_smokeradius_rl		"0"
    cg_smokeradius_gl		"0"
    cg_smokeradius_ng		"0"
    cg_bubbletrail		"0"
    cg_waterwarp		"0"
    cg_gibs			"1"
    cg_impactsparks		"0"
    cg_playernames		"0"
    cg_allowtaunt		"0"
    color1 			"16"
    color2 			"9"

    sensitivity 		"4"
    cl_mouseaccel 		"0.1"
    cl_mouseaccelstyle		"0"
    cl_mousesenscap		"5"
    m_pitch 			"0.018"
    m_yaw 			"0.018"
    in_mouse			"2"

    cl_maxpackets 		"125"
    rate 			"25000"
    snaps 			"40"
    cg_smoothclients 		"1"
    cg_predictitems		"0"

    cg_bob 			"0"
    cg_kickscale 		"0"
    cg_screendamage		"0"
    cg_leveltimerdirection 	"0"
    cg_autoaction		"3"
    cl_demoRecordMessage	"0"
//  model 			"ranger/blue"
    cg_forceteammodel 		"ranger"
    cg_forceenemymodel 		"tankjr/bright"
    cg_enemyheadcolor		"0x00FF00FF"
    cg_enemyuppercolor		"0x00FF00FF"
    cg_enemylowercolor		"0x00FF00FF"
    cg_teamuppercolor		"0x6000FFFF"
    cg_deadbodydarken		"1"
    cg_forceteamweaponcolor	"1"
    cg_forceenemyweaponcolor	"1"
    cg_weaponcolor_grenade	"0x6000FFFF"

//  cg_gunz 			"-8"
//  cg_gunx 			"-10"
//  cg_guny 			"-5"

    s_volume			"0.5"
    s_musicvolume 		"0"
    s_doppler 			"0"
    s_ambient 			"0"
    cg_hitbeep			"2"
    cg_chatbeep			"0"

    r_subdivisions 		"80"
    r_lodbias 			"2"
    r_mode 			"9"
    r_picmip 			"5"
    r_gamma 			"1.7"
    r_mapoverbrightbits 	"1"
    r_intensity 		"1.2"
    r_ignorehwgamma 		"1"
    r_dynamiclight 		"0"
    r_smp 			"0"
    r_displayrefresh 		"75"
    r_enablepostprocess		"1"

    bot_nochat 			"1"
    sv_fps			"125"



  //        _________
 //        / aliases \
//  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

    set weap1 			"weapon 1 ;cg_drawgun 2;cg_fov 110;cg_zoomfov 55;com_blood 1;sensitivity 5.10;cg_hitbeep 2;cg_drawcrosshair 6;cg_crosshairsize 32" //0.127
    set weap2 			"weapon 2 ;cg_drawgun 0;cg_fov 95 ;cg_zoomfov 55;com_blood 0;sensitivity 4.26;cg_hitbeep 3;cg_drawcrosshair 9;cg_crosshairsize 24" //0.107
    set weap3 			"weapon 3 ;cg_drawgun 2;cg_fov 100;cg_zoomfov 55;com_blood 0;sensitivity 4.53;cg_hitbeep 2;cg_drawcrosshair 3;cg_crosshairsize 36" //0.113
    set weap4	 		"weapon 4 ;cg_drawgun 0;cg_fov 110;cg_zoomfov 55;com_blood 1;sensitivity 5.10;cg_hitbeep 2;cg_drawcrosshair 7;cg_crosshairsize 24" //0.127
    set weap5	 		"weapon 5 ;cg_drawgun 0;cg_fov 102;cg_zoomfov 55;com_blood 1;sensitivity 4.64;cg_hitbeep 2;cg_drawcrosshair 3;cg_crosshairsize 36" //0.116
    set weapV	 		"weapon 5 ;cg_drawgun 0;cg_fov 110;cg_zoomfov 55;com_blood 1;sensitivity 5.10;cg_hitbeep 2;cg_drawcrosshair 3;cg_crosshairsize 36" //0.127
    set weap6	 		"weapon 6 ;cg_drawgun 2;cg_fov 90 ;cg_zoomfov 65;com_blood 0;sensitivity 4.00;cg_hitbeep 3;cg_drawcrosshair 6;cg_crosshairsize 60" //0.100
    set weap7	 		"weapon 7 ;cg_drawgun 0;cg_fov 90 ;cg_zoomfov 45;com_blood 1;sensitivity 4.00;cg_hitbeep 2;cg_drawcrosshair 5;cg_crosshairsize 58" //0.100
    set weap8	 		"weapon 8 ;cg_drawgun 2;cg_fov 100;cg_zoomfov 55;com_blood 0;sensitivity 4.53;cg_hitbeep 3;cg_drawcrosshair 3;cg_crosshairsize 46" //0.113
    set weap9	 		"weapon 9 ;cg_drawgun 0;cg_fov 105;cg_zoomfov 55;com_blood 1;sensitivity 4.81;cg_hitbeep 2;cg_drawcrosshair 2;cg_crosshairsize 32" //0.120
    set weapA	 		"weapon 11;cg_drawgun 0;cg_fov 100;cg_zoomfov 55;com_blood 0;sensitivity 4.53;cg_hitbeep 2;cg_drawcrosshair 3;cg_crosshairsize 36" //0.113
    set weapB	 		"weapon 12;cg_drawgun 0;cg_fov 110;cg_zoomfov 55;com_blood 1;sensitivity 5.10;cg_hitbeep 2;cg_drawcrosshair 7;cg_crosshairsize 24" //0.127
    set weapC	 		"weapon 13;cg_drawgun 0;cg_fov 90 ;cg_zoomfov 65;com_blood 0;sensitivity 4.00;cg_hitbeep 2;cg_drawcrosshair 6;cg_crosshairsize 60" //0.100

    set vol00			"vstr s2;set s_volume 0.0;set vdn vstr vol00;set vup vstr vol.5;set mutetoggle vstr muteon;echo ^b* ^7volume ^1mute ^b*"
    set vol.5			"vstr s2;set s_volume .05;set vdn vstr vol00;set vup vstr vol01;set mutetoggle vstr muteon;echo ^b* ^7volume ^c0.05 ^b*"
    set vol01 			"vstr s2;set s_volume 0.1;set vdn vstr vol.5;set vup vstr vol02;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.1 ^b*"
    set vol02 			"vstr s2;set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.2 ^b*"
    set vol03 			"vstr s2;set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.3 ^b*"
    set vol04 			"vstr s2;set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.4 ^b*"
    set vol05 			"vstr s2;set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.5 ^b*"
    set vol06 			"vstr s2;set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.6 ^b*"
    set vol07 			"vstr s2;set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.7 ^b*"
    set vol08 			"vstr s2;set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.8 ^b*"
    set vol09 			"vstr s2;set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;set mutetoggle vstr muteon;echo ^b* ^7volume ^30.9 ^b*"
    set vol10 			"vstr s2;set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;set mutetoggle vstr muteon;echo ^b* ^7volume ^31.0 ^b*"
    set vdn 			"vstr vol04"
    set vup 			"vstr vol06"

    set muteon			"s_volume 0;set mutetoggle vstr muteoff;echo ^b* ^7mute ^b*"
    set muteoff			"cl_noprint 1;vstr vup;vstr vdn;cl_noprint 0;set mutetoggle vstr muteon;echo ^b* ^7volume restored ^b*"
    set mutetoggle		"vstr muteon"
    
    set accon			"+acc;set acctoggle vstr accoff;vstr s1"
    set accoff			"-acc;set acctoggle vstr accon ;vstr s1"
    set acctoggle		"vstr accon"

    set gun1			"cg_gunz -8;cg_gunx -10;cg_guny -5"
    set gun0			"cg_gunz 0;cg_gunx 0;cg_guny 0"

    set s1 			"play sound/weapons/proxmine/wstbtick"
    set s2 			"play sound/misc/menu2"
    set rj 			"+moveup;+attack;wait;wait;-moveup;wait;-attack;-attack;-attack"
    set spec 			"cg_drawgun 2;cg_zoomfov 55;cg_fov 110;cg_drawcrosshair 2;com_blood 1;cg_crosshairsize 32;vstr gun0"
    set inres			"in_mouse 0;wait 50;in_restart;wait 50;in_mouse 2;wait 50;in_restart;echo Mouseinput restarted"
    set inres1			"in_mouse 0;wait 50;in_restart;wait 50;in_mouse -1;wait 50;in_restart;echo Mouseinput restarted"
    set inres2			"in_mouse 0;wait 50;in_restart;wait 50;in_mouse 1;wait 50;in_restart;echo Mouseinput restarted"
    set pbsux			"pb_security 0;pb_sleep 500;rate 25000;cl_maxpackets 125;vstr s1"
    set dropuse			"dropweapon;+button2;wait 5;-button2"
    set tdm			"bind mouse3 vstr dropuse;unbind ctrl"

    play sound/weapons/proxmine/wstbimpm
    loadhud



set activeAction "pb_sleep 500;pb_security 0;rate 25000;cl_maxpackets 125"
pb_security 0
pb_sleep 500
