// Replicate cfg - Generated by QUAKE LIVE. Do not modify
unbindall
bind TAB "+scores"
bind SPACE "weapon 7;cg_drawgun 0;cg_fov 103;cg_drawcrosshair 7;com_blood 0;cg_crosshairsize 30;cg_forceenemymodel  keel/bright "
bind + "sizeup"
bind - "sizedown"
bind / "messagemode"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 2;cg_drawgun 0;cg_fov 103;cg_drawcrosshair 2;com_blood 1;cg_crosshairsize 40"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind = "sizeup"
bind _ "sizedown"
bind a "+moveleft"
bind c "+speed"
bind d "+moveright"
bind e "weapon 6;cg_drawgun 0;cg_fov 103;cg_drawCrosshair 7;com_blood 1;cg_crosshairsize 30;cg_forceenemymodel  keel/bright"
bind f "weapon 3;cg_drawgun 0;cg_fov 103;cg_drawcrosshair 9;com_blood 1;cg_crosshairsize 32;cg_forceenemymodel  keel/bright "
bind g "say_team ^2## ^7RUSH ^1RA"
bind h "say_team ^2## ^7ENEMY ^1RA"
bind j "say_team ^2## ^7SAFE ^1RA"
bind l "messagemode2"
bind o "messagemode5"
bind q "weapon 8;cg_drawgun 0;cg_fov 103;cg_drawcrosshair 2;com_blood 1;cg_crosshairsize 60;cg_forceenemymodel  keel/bright "
bind r "weapon 4;cg_drawgun 0;cg_fov 103;cg_drawcrosshair 7;com_blood 0;cg_crosshairsize 30;cg_forceenemymodel  keel/bright "
bind s "+back"
bind t "messagemode"
bind v "dropweapon"
bind w "+forward"
bind x "weapon 1"
bind y "messagemode2"
bind z "+acc"
bind PAUSE "pause"
bind LEFTARROW "say ^0=^7}"
bind ALT "+zoom"
bind CTRL "say ^0x^7}"
bind SHIFT "+movedown"
bind PGDN "vstr vdn"
bind PGUP "vstr vup"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "readyup"
bind F9 "exec stermy"
bind F10 "stoprecord"
bind F11 "screenshotJPEG"
bind F12 "screenshot"
bind KP_LEFTARROW "say_team ^4## ^7LOST ^1#RAIL"
bind KP_5 "say_team ^4## ^7RUSH ^4RAIL!"
bind KP_RIGHTARROW "say_team ^4## ^7RAIL ^1SAFE"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE3 "weapon 5;cg_drawgun 0;cg_fov 103;cg_drawcrosshair 2;com_blood 0;cg_crosshairsize 50;cg_forceenemymodel  keel/bright "
bind MOUSE4 "+movedown"
bind MOUSE5 "+speed"
seta cg_screenDamageAlpha_Team "200"
seta cg_screenDamage_Team "0x700000C8"
seta cg_screenDamage_Self "0x00000000"
seta cg_screenDamageAlpha "200"
seta cg_respawnTimerY "100"
seta cg_respawnTimerX "10"
seta cg_deadBodyColor "0x101010FF"
seta cg_deadBodyDarken "1"
seta cg_levelTimerDirection "1"
seta cg_weaponBar "1"
seta cg_switchOnEmpty "1"
seta cg_smokeRadius_NG "16"
seta cg_forceEnemyWeaponColor "0"
seta cg_forceTeamWeaponColor "0"
seta cg_plasmaStyle "1"
seta cg_rocketStyle "1"
seta cg_lightningStyle "1"
seta cg_lightningImpact "1"
seta cg_buzzerSound "1"
seta cg_cameraOrbitDelay "50"
seta cg_impactSparksVelocity "128"
seta cg_impactSparksSize "8"
seta cg_impactSparksLifetime "250"
seta cg_playTeamVO "1"
seta cg_showVoiceText "1"
seta cg_playVoiceChats "1"
seta cg_teamChatsOnly "0"
seta cg_drawFriend "1"
seta cg_stats "0"
seta cg_selfOnTeamOverlay "0"
seta cg_clanOnTeamOverlay "0"
seta cg_drawTeamOverlayY "0"
seta cg_drawTeamOverlayX "0"
seta cg_drawTeamOverlayOpacity "0.33"
seta cg_deferPlayers "1"
seta cg_forceBlueTeamModel ""
seta cg_forceRedTeamModel ""
seta cg_chatbeep "1"
seta cg_teamChatBeep "1"
seta cg_teamChatHeight "0"
seta cg_teamChatTime "3000"
seta cg_showmiss "0"
seta cg_nopredict "0"
seta cg_gunZ "0"
seta cg_gunY "0"
seta cg_gunX "0"
seta cg_railTrailTime "400"
seta cg_speedometer "0"
seta cg_impactMarkTime "10000"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHitColor "1"
seta cg_crosshairHitStyle "2"
seta cg_crosshairBrightness "1.0"
seta cg_crosshairHealth "0"
seta cg_drawRewards "1"
seta cg_playerNames "1"
seta cg_drawFragMessages "1"
seta cg_drawAttacker "0"
seta cg_drawFullWeaponBar "1"
seta cg_drawIcons "1"
seta cg_draw3dIcons "1"
seta cg_drawSnapshot "0"
seta cg_drawStatus "1"
seta cg_lowAmmoWeaponBarWarning "2"
seta cg_lowAmmoWarningSound "1"
seta cg_lowAmmoWarningPercentile "0.20"
seta cg_drawAmmoWarning "1"
seta cg_draw2D "1"
seta cg_gibs "10"
seta cg_zoomOutOnDeath "1"
seta cg_zoomToggle "0"
seta cg_zoomScaling "1"
seta r_gl_reserved "1"
seta r_gl_renderer "GeForce 8400 GS/PCI/SSE2"
seta r_gl_vendor "NVIDIA Corporation"
seta cg_shadows "1"
seta r_ambientScale "10"
seta cg_predictItems "1"
seta sex "male"
seta teamtask "0"
seta handicap "100"
seta cl_demoRecordMessage "1"
seta cl_mouseAccel "0"
seta scr_conspeed "3"
seta web_start_settings_5 "{}"
seta web_start_settings_4 "{}"
seta web_start_settings_3 "{}"
seta web_start_settings_1 "{}"
seta web_start_settings_0 "{}"
seta web_start_gametype "5"
seta web_practice_settings_5 "{}"
seta web_practice_settings_4 "{}"
seta web_practice_settings_3 "{}"
seta web_practice_settings_1 "{}"
seta web_practice_settings_0 "{}"
seta web_practice_gametype "0"
seta web_home ""
seta web_chattimestamps "0"
seta vup "vstr vol01"
seta vol10 "play sound/misc/menu2;set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;echo ^0*^7volume ^31.0^0*"
seta vol09 "play sound/misc/menu2;set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;echo ^0*^7volume ^30.9^0*"
seta vol08 "play sound/misc/menu2;set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;echo ^0*^7volume ^30.8^0*"
seta vol07 "play sound/misc/menu2;set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;echo ^0*^7volume ^30.7^0*"
seta vol06 "play sound/misc/menu2;set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;echo ^0*^7volume ^30.6^0*"
seta vol05 "play sound/misc/menu2;set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;echo ^0*^7volume ^30.5^0*"
seta vol04 "play sound/misc/menu2;set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;echo ^0*^7volume ^30.4^0*"
seta vol03 "play sound/misc/menu2;set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;echo ^0*^7volume ^30.3^0*"
seta vol02 "play sound/misc/menu2;set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;echo ^0*^7volume ^30.2^0*"
seta vol01 "play sound/misc/menu2;set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;echo ^0*^7volume ^30.1^0*"
seta vol00 "play sound/misc/menu2;set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;echo ^0*^7volume ^1mute^0*"
seta vdn "vstr vol00"
seta team_model "bitterman/red"
seta team_headmodel "bitterman/red"
seta s_ambient "0"
seta net_noipx "0"
seta headmodel "bitterman/red"
seta com_allowConsole "1"
seta cl_mouseAccelStyle "1"
seta cl_mouseAccelOffset "0"
seta cl_maxpackets "125"
seta cl_allowConsoleChat "1"
seta cg_zoomfov "45"
seta cg_zoomSensitivity "0"
seta cg_weaponColor_grenade "0xFFFFFFFF"
seta cg_waterWarp "0"
seta cg_trueLightning "0.96"
seta cg_teamUpperColor "0xFFFFFFFF"
seta cg_teamLowerColor "0xFFFFFFFF"
seta cg_teamHeadColor "0xFFFFFFFF"
seta cg_switchToEmpty "0"
seta cg_smoke_SG "0"
seta cg_smokeRadius_RL "0"
seta cg_smokeRadius_GL "0"
seta cg_simpleItems "1"
seta cg_screenDamage "0"
seta cg_railStyle "2"
seta cg_muzzleFlash "0"
seta cg_marks "0"
seta cg_lagometer "0"
seta cg_kickScale "0"
seta cg_impactSparks "0"
seta cg_hudFiles "ui/stermyhud.cfg"
seta cg_hitBeep "1"
seta cg_enemyUpperColor "0x33ff00ff"
seta cg_enemyLowerColor "0x33ff00ff"
seta cg_enemyHeadColor "0x33ff00ff"
seta cg_drawItemPickups "0"
seta cg_drawGun "0"
seta cg_drawFPS "1"
seta cg_crosshairSize "30"
seta cg_crosshairPulse "0"
seta cg_crosshairHitTime "250"
seta cg_crosshairColor "5"
seta cg_bubbleTrail "0"
seta cg_bob "0"
seta cg_autoAction "3"
seta cg_allowTaunt "0"
seta rate "25000"
seta r_fullbright "0"
seta r_vertexlight "0"
seta r_inBrowserMode "5"
seta r_picmip "6"
seta cg_fov "103"
seta web_configVersion "8"
seta cg_drawCrosshair "7"
seta m_pitch "0.022"
seta cl_freelook "1"
seta cg_drawTeamOverlay "1"
seta cg_forceModel "0"
seta cg_drawCrosshairNames "1"
seta cg_brassTime "0"
seta cg_scorePlums "0"
seta cg_autoswitch "0"
seta color2 "1"
seta color1 "1"
seta cg_forceTeamModel "visor/bright"
seta cg_forceEnemyModel "keel/bright"
seta model "bitterman/red"
seta clan ""
seta name "stermy"
seta r_subdivisions "80"
